Page 3 of 5 FirstFirst 12345 LastLast
Results 21 to 30 of 50

Thread: *** April Challenge - Using Dwarf Fortress ASCII Maps as a Source ***

  1. #21
    Administrator Facebook Connected Diamond's Avatar
    Join Date
    Jul 2009
    Location
    Boonsboro MD, USA
    Posts
    7,535

    Default

    Hmm. That's a good point from Larb. Does it need to be a world or regional map? Could folks do a town or fortress as long as its based on images/worlds from DF?

  2. #22

    Default

    Hello cartographers! Some helpful advice from a Dwarf Fortress addict.

    As Javert indicated above, there are numerous options to display specific types of world map information from within Dwarf Fortress.

    When you open a new world in Legends mode you'll see this main page:

     



    At the bottom right you'll see d: export detailed map. This gives you a list of various map displays:

     



    These might be useful to explore various aspects of a world. You may also find it useful to view a world in the Dwarf Fortress Legends Viewer, a tool which explores various details in a world's history. Examples:
     



    I look forward to enjoying the fruits of your efforts!
    Last edited by nitus; 04-02-2013 at 09:22 PM.

  3. #23

    Default

    Thanks for that. I have never exported a map from it myself so that is very helpful!

  4. #24
    Administrator Facebook Connected Robbie's Avatar
    Join Date
    Mar 2006
    Location
    Dayton, OH
    Posts
    3,877
    Blog Entries
    6

    Default Re: *** April Challenge - Using Dwarf Fortress ASCII Maps as a Source ***

    I would say it has to be sourced from df, and you need to show us the source, but it doesn't have to be a world map.

    Posted from my Android Cyanogenmod Phone with Tapatalk 2.
    Fantaseum (https://www.fantaseum.com)

    Robbie Powell - Site Admin

  5. #25

    Default

    Might be wise to spoiler that, Nitus, since it's a bit huge. For anyone who wants to use the legend viewer, here's a link: Legends Viewer 1.13.05 I'm not sure how much relevance it has though, since it's history, and all the effects of that history should be visible on finished maps.

  6. #26
    Guild Apprentice
    Join Date
    Oct 2009
    Posts
    26

    Default

    Quote Originally Posted by Cruxador View Post
    Might be wise to spoiler that, Nitus, since it's a bit huge. For anyone who wants to use the legend viewer, here's a link: Legends Viewer 1.13.05 I'm not sure how much relevance it has though, since it's history, and all the effects of that history should be visible on finished maps.
    I disagree. I wouldn't have been able to create my maps without it. Dwarf Fortress is great at giving you information, but it isn't very good at giving you the location of that information. You can look up any city in Legends Viewer, but you can't hyperlink to the site. You have to go to the built it map and search the map manually until you happen across it. Legends viewer brings together the wealth of information DF has to offer with the location of it all.

    On another note, I do agree that you should be able to source your map to DF. You can export both towns and world maps from DF. unfortunately, until the next release only human towns can be exported, and those aren't too interesting. I think you should be able to source underground sewers and dungeons and tombs as well as towers and player built fortress as long as you either have a link to the save and coords or a screen grab of the place.

  7. #27

    Default

    The Legends Viewer is an easy way to find out where various sites are, and it has a useful map viewer built in.

    Using the dark fortress from my earlier post, you can zoom in to an extent:
     


    Or you can use one of the other maps you exported from Dwarf Fortress:
     


    As you can see from the second example, there's a lot of stuff that doesn't appear on the ascii map.

  8. #28

    Default

    Longtime DF addict (and forum member), first-time CG poster. I look forward to seeing what gets produced, and I'm sorta terrified at discovering this site. I'm a cartography and worldbuilding junkie so a place like this could be crack on steroids to me.

  9. #29
    Administrator Facebook Connected Robbie's Avatar
    Join Date
    Mar 2006
    Location
    Dayton, OH
    Posts
    3,877
    Blog Entries
    6

    Default Re: *** April Challenge - Using Dwarf Fortress ASCII Maps as a Source ***

    I must say I'm tickled pink at the number of DF players that have found a home here. After this we may need a DF subforum. Lol. Welcome to all of you!

    Posted from my Android Cyanogenmod Phone with Tapatalk 2.
    Fantaseum (https://www.fantaseum.com)

    Robbie Powell - Site Admin

  10. #30
    Guild Expert Ramah's Avatar
    Join Date
    Mar 2009
    Location
    Nottinghamshire
    Posts
    1,414
    Blog Entries
    4

    Default

    Hell's teeth... I can imagine getting bogged down in details with the wealth of information available on those exports. What to do, what to do... to enter or not to enter... :S
    Royal: I'm very sorry for your loss, your mother was a terribly attractive woman.


    My Cartographer's Guild maps: Finished Maps


    More maps viewable at my DeviantArt page: Ramah-Palmer DeviantArt

Page 3 of 5 FirstFirst 12345 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •