Page 1 of 7 12345 ... LastLast
Results 1 to 10 of 70

Thread: [WIP] DeRust - Training Maps -

  1. #1
    Professional Artist Facebook Connected Schwarzkreuz's Avatar
    Join Date
    Oct 2011
    Location
    Leipzig/Berlin
    Posts
    1,636

    Default [WIP] DeRust - Training Maps -

    I have been absense so long that I will resume my mapmaker training. Basicly its simple: Making a map within 1h, what I finish in taining I will post here.

    Ok, first training map starts now.

  2. #2

    Default

    I got back into map making tonight and have been looking at all your work and styles to learn. Inspirational.

  3. #3
    Professional Artist Facebook Connected Schwarzkreuz's Avatar
    Join Date
    Oct 2011
    Location
    Leipzig/Berlin
    Posts
    1,636

    Wip

    Quote Originally Posted by Nocturniquet View Post
    I got back into map making tonight and have been looking at all your work and styles to learn. Inspirational.
    Let me see some map when you have up!


    Ok I will post the Results of 1h now (all files 50% Com,pression but full Resolution [18x24 inch])

    - Frame 15min,
    - Coast 15min,
    - Textures 10min
    - New Hillset and setup 20min


    - Next 1h : Mountainset from scratch, trees/forest and Icons
    Attached Images Attached Images

  4. #4
    Community Leader Guild Sponsor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    4,220

    Default

    What's the point of this? Doing fast maps or see how much time you spend on the different elements?

  5. #5
    Professional Artist Facebook Connected Schwarzkreuz's Avatar
    Join Date
    Oct 2011
    Location
    Leipzig/Berlin
    Posts
    1,636

    Default

    The later. I wat to see how fast my workflow is, and see where I struggle. I am doing this kind of exercise with drawing and painting too.

    It helps me reflect on my skills, and to see more clear what comes naturally in a good flow and what not.

  6. #6
    Community Leader Guild Sponsor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    4,220

    Default

    That makes sense. If it's not for doing fast maps, I'd say, besides the repetitive look, that the outlines of the hills doesn't look very clean.

  7. #7
    Professional Artist Facebook Connected Schwarzkreuz's Avatar
    Join Date
    Oct 2011
    Location
    Leipzig/Berlin
    Posts
    1,636

    Default

    Indeed, spend most of hour no. 2 for the mountains, which are much cleaner. This was a direct result of the first hour to see how I can sketchup the elements clean.

  8. #8
    Professional Artist Facebook Connected Schwarzkreuz's Avatar
    Join Date
    Oct 2011
    Location
    Leipzig/Berlin
    Posts
    1,636

    Default

    Well here are the mountains for the Map, involving a masking for clone-stamp style.

    Took me nearly an hour. Whats taking the longest time here is the Masking.
    Attached Images Attached Images

  9. #9
    Professional Artist Facebook Connected Schwarzkreuz's Avatar
    Join Date
    Oct 2011
    Location
    Leipzig/Berlin
    Posts
    1,636

    Default

    Here are the Clusters of the Mountains
    Attached Images Attached Images

  10. #10
    Guild Expert Guild Supporter Lingon's Avatar
    Join Date
    Dec 2012
    Location
    Sweden
    Posts
    1,212

    Default

    Looks fantastic for such a fast job – I just spent two hours on nothing but coastlines. Really nice mountains.

    Your maps have been very inspirational to me too, by the way.

Page 1 of 7 12345 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •