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Thread: The Leonis Archipelago - WIP

  1. #11
    Guild Journeyer fifty's Avatar
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    Right, here you go - hopefully I've been clear!
    Orbis Terrarum RPG - The British RPG of Swords, Sorcery & Science.

  2. #12
    Guild Journeyer fifty's Avatar
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    Latest WIP:
    LeonisA11.jpg

    So as you suggested Chashio I'm gonna try to do the border thing by hand! ..so i'm probably doing things backwards by putting on all the names and grunge, etc.. but I figured that this way I'd be able to work in a way that didn't mess up the map information rather than finding I'd destroyed the only space to put a name by folding up a corner!

    What I am struggling with at the moment is marks for the ports. I don't want anything too fancy because I still want it to look pen drawn on ship as it were, I tried little flags and very simple hand drawn settlements, but neither look 'right'

    ...any suggestions would be gratefully received!
    Orbis Terrarum RPG - The British RPG of Swords, Sorcery & Science.

  3. #13

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    Nice map already, it looks like a real map of the times of piracy !

  4. #14
    Guild Journeyer fifty's Avatar
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    Latest WIP:

    LeonisA15.jpg

    Done the edges and folds, and gone for a simple star/circle mark for ports, though I'm still not convinced
    Last edited by fifty; 09-25-2013 at 10:49 AM.
    Orbis Terrarum RPG - The British RPG of Swords, Sorcery & Science.

  5. #15

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    Very nice looking, but may I suggest: the creases (into quadrants) appear to have zero thickness--they are impossibly crisp. This would be a more useful comment if I could also suggest how to get a better crease effect, that wasn't so crisp and perfectly straight and even--but perhaps someone else will come up with a suggestion for that.

  6. #16
    Guild Journeyer fifty's Avatar
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    Yep I'm not 100% with them either.. I think I can do better by having a slightly wobbly hand drawn fold to start with, then maybe stick a thin bevelled highlight line over the top.. anyway still a WIP so I'll see what can be done, thanks for the C&C though!
    Orbis Terrarum RPG - The British RPG of Swords, Sorcery & Science.

  7. #17
    Guild Master Chashio's Avatar
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    Your port marks look a bit like a roughly sketched ship's helm or whatever you call the steering wheel. That's not a bad way to go, but nothing else on your map is quite so roughly slanted... and your title and labels are even very fine in comparison to the rest... but it works. Pirates appreciate quality, I'm sure. For your folds, if you run a grungy brush, colored from a lighter spot on your paper, along the crease lines it'll soften them and make them look a little more worn. With all of the labels and stuff on it the map looks very nice. Well done
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  8. #18
    Community Leader Guild Sponsor - Max -'s Avatar
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    I'd go with curved labels though to follow the archipel shapes.

  9. #19
    Professional Artist Facebook Connected Schwarzkreuz's Avatar
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    I agree with max, you should use curves to go with the Flow of the Sea. That would make it more elegant.

  10. #20
    Guild Journeyer fifty's Avatar
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    Latest WIP:
    LeonisA18.jpg

    I've softened the folds with a bit of blur and a grungy brush as you suggested Chashio, and you were also spot on about the ship's wheel thing, so I've replaced the port markers with a straighter and 'correct number of handles' wheel.. hopefully this looks better?

    Just get to see what i can do with Max and Schwarzkreuz suggestion of curved labels now!
    Orbis Terrarum RPG - The British RPG of Swords, Sorcery & Science.

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