It looks REALLY good
Trying to figure out what that spot is, though, by the tree at the right ?
I'm starting a map of a castle on a hill. I think I'll build a little village surrounding it. Its late so I won't finish tonight. The image looks small, but it's just one part, the map will cover a much larger area, eventurally. Here's what I got so far... (I call it a WIP, but this should be finished tomorrow.)
GP
castle-hill.jpg
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It looks REALLY good
Trying to figure out what that spot is, though, by the tree at the right ?
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A graphical anamoly on the rock texture - I'll cover it up, once I move ahead with this.
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Oh oops
Well I really like how you did this.... I wish I could get that 3D effect on my stuff >.<
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Bevels and shadows (and nice textures in use) in Xara Photo & Graphic Designer 9 is my secret!
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Great job GP
Thanks, KenG!
No village yet, but I'll get there. Placed my need for a water feature with 2 creeks merging, a bridge, and some of the surrounding area. I might finish tonight, or I might be lazy and take more of the weekend - progress though.
GP
castle-hill-more.jpg
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Would I be right in sensing a slight japanese influence with regards to the castle design - what with the divided long winding route up the hill and the surrounding walls?
Looks great so far I think.
Buildings next. I guess its grown from a village to a very small town, now that there is a proper town wall. I'll finish this tomorrow. I have another hour into the map.
@Larb - I see what you mean, perhaps I am influenced subconsciously. My intent was to show an approach road winding up a rocky promitory. I thought adding some extra defenses might make the small castle slightly improved.
castle-hill-town.jpg
Last edited by Gamerprinter; 02-08-2014 at 04:51 AM.
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How do you DO that with the grass? Grunge it up, make it more dirt without losing the feel that it's the same piece of land? >.<
*kicks my own maps*
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