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Thread: Rendering realistic satellite view style terrain with OpenGL

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  1. #1
    Guild Expert johnvanvliet's Avatar
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    do you read /write " Racket " or "c++" for the old version of the code

    have a look at "earthgen" on github

    the racket version
    https://github.com/vraid/earthgen

    and the old c++ version
    https://github.com/vraid/earthgen-old
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  2. #2

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    Quote Originally Posted by johnvanvliet View Post
    do you read /write " Racket " or "c++" for the old version of the code

    have a look at "earthgen" on github

    the racket version
    https://github.com/vraid/earthgen

    and the old c++ version
    https://github.com/vraid/earthgen-old
    Thanks. That's more or less what my generator already does, what I'm looking for is more of a semi-procedural shading, which this project doesn't do.

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