J'ai un petit faible pour le 2e mais les 3 sont excellents!
Bravo pour le 1er au pinceau!
I have a soft spot for the 2nd one but all 3 are excellent!
Congratulations for the 1st one done with a brush!
Inktober is done (and lasted two month), that's why I'm starting this new thread. Sketching almost daily has been a wonderful experience, that's why I think I'll further it. The pace won't be the same but I'll try to update it often enough. Some sketches will end up in the finished map section after some make up, that's the case in this first batch.
Sketch 1 : an organic cavern drawn with a brush (heavily inspired by J.Edward's dungeons).
SK1post.jpg
Sketch 2 : an underwater temple to work on my local top down skills (there's muuuuch room for progress). It'll be colored when I have some time.
SK2post.jpg
Sketch 3 : back to basics ! I wanted a simple map, in my ballpark to blow of some steam (the knee has been hurting like hell for the past two days). I spent 1h on this one and have already started to give it a more pirate look, not with color but with a simple parchment background and only black and white on overlay layers. It'll end up in the finished maps section because I like it a lot
SK3post.jpg
Feel free to comment and critic, that's always welcome.
Last edited by ThomasR; 12-12-2017 at 10:32 AM.
J'ai un petit faible pour le 2e mais les 3 sont excellents!
Bravo pour le 1er au pinceau!
I have a soft spot for the 2nd one but all 3 are excellent!
Congratulations for the 1st one done with a brush!
Lovely work on these, and looking forward to your next batch!
"We are the music makers, and we are the dreamers of dreams"
Merci fol2dol The brush is pretty funny to work with.
Merci Julien The underwater will be made more obvious with color indeed. I plan on using the same technique you're using with the glass roofs on your Guildcity district. Ant the third was a "promenade" indeed
Thanks CP ! The new batch is light but I hop it's tasty
Sketch 1 with shades added with copics.
SK1 shades post.jpg
Sketch 4 : Another take at those organic dungeons "à la J.Edward" but with thinner lines. Bare and shaded with colics.
SK4 post.jpg -- -- SK4 shades post.jpg
I'd be grateful if some people would be kind enough to comment and critic the shaded versions. I'm learning with this so, do not hesitate to take me to school ... and I know tomorrow is sunday
The shading really adds punch and takes a good drawing up a level or two. Good job Thomas.
Thanks damonjynx I'm cooking another cave map at the moment.
In the meantime, here comes ...
Sketch 5 : inspired by the works of Richard Whitters, I drew this simple black and white map keeping in mind I wanted a map for a novel. I wasn't satisfied by the zone between the rift at first but it gave me an idea and the sketch will soon become a finished parchment map drawn, of course, by Hattam Reyes the mad scrivener ! (he's a parchment maniac)
SK5 post.jpg
PS : BTW these dots are pretty handy when you have do draw regular stuff but they're 8itchin' hard to remove once you go digital.
Last edited by ThomasR; 12-31-2017 at 06:52 AM.
The guy is art director at WotC, his twitter feed is a goldmine !
Here's Sketch 6, still playing with dungeon styles and using copics for shadows and a bit of color.
SK6 post.jpg
And a little pit sketching (not map related) as a bonus. I really need to work on stone textures unless you want lichen, I can do lichen.
SK6bis post.jpg