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Thread: Random mapping fun

  1. #1
    Community Leader jfrazierjr's Avatar
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    Post Random mapping fun

    B/W fun... Nothing real, but playing with GIMP and various tools/settings.

    I am going to finish this probably early next week sometime...
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    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
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    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

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    Interesting, so far. I look forward to seeing more. How did you do what you've got so far?

    I wish I could say I was going to "finish something next week".... but I have no more than 2 hours a week to work on mapping

    Anyway, good luck.
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    Pimping my worldmap here. Still WIP... long way to go, but I'm pretty proud of what I've done so far...

  3. #3
    Community Leader NeonKnight's Avatar
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    It is indeed interesting.
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  4. #4
    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by Karro View Post
    Interesting, so far. I look forward to seeing more. How did you do what you've got so far?

    I wish I could say I was going to "finish something next week".... but I have no more than 2 hours a week to work on mapping

    Anyway, good luck.
    Pretty much followed the tutorial on Santhria.com. Steps so far :

    • New image
    • Image->Mode->Greyscale
    • Grey background(70% or so)
    • New layer
    • Trace outline in around 70% grey or whatever other way you want to generate a land mass
    • Big airbrush around 30% grey (mostly white) making sure to go OUTSIDE the landmass lines a bit
    • Select the Landmasses
    • Save channel
    • New Layer
    • the Tutorial said to Airbrush (60% grey) manually the outlines to get the "inner" areas dark around the outline of the shore, but being lazy, I stroked the Selection with the Airbrush several times with a bit of jitter and Brush dynamics turned on.
    • Smudge the lines toward the inside of the landmass somewhat randomly to get some color variation.
    • Apply a layer mask if the layer with the stroke went outside the lines (into the sea part)


    Next up is mountains... Perhaps Saturday night.
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

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    Community Leader jfrazierjr's Avatar
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    OK.. here is an update.. Not really sure I dig the mountains... but wanna get some opinions before I do more mountains... Might try ISO style mountains in the next day or three on a copy of my xcf file.
    Attached Images Attached Images
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

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    Community Leader Facebook Connected torstan's Avatar
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    I'd be interested to see what that looks like with the black lines exchanged for white. At the moment the black lines are a little too dominant.

  7. #7
    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by torstan View Post
    I'd be interested to see what that looks like with the black lines exchanged for white. At the moment the black lines are a little too dominant.

    Hmmm .... not sure what you mean. Anyway... I played around and made some more painterly looking mountains. Big pain in ass and took way too long a time, but very nice looking I think.
    Attached Images Attached Images
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

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    Guild Apprentice Gowienczyk's Avatar
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    I don't really like how thickly smooth the lineart seems.
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    Community Leader Facebook Connected Steel General's Avatar
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    I like the painterly mountains Joe - reminds me of something from a Ralph Bakshi film.

    Not sure whether they fit the map though, to me eyes the perspective appears 'off' somehow, but that's probably just me.
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    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  10. #10
    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by Steel General View Post
    I like the painterly mountains Joe - reminds me of something from a Ralph Bakshi film.

    Not sure whether they fit the map though, to me eyes the perspective appears 'off' somehow, but that's probably just me.
    Yea... I know what you mean.. I LOVE the mountains by them selves(I need to make some brushes out of them), but I think I made them a bit largish for this map given the "continent" or island type scale. Of course, I really have no set scale as of yet, so perhaps that's just poopooing...

    The only problem with this technique is that it is WAY tiring to both arms and eyes. I zoom in to 400%, etch in my initial shape and some general color on each side and then many minutes of smudging for each mountain. What I really want to figure out is how to do mountains in the style of the Manthria map. I am soooo drooling over that map....oh well... I will keep trying....
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

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