Ok... be prepared, I won't be creative in this comment :
... wow... o_o
Hi all, here is my 3rd map.
For these maps I built on my previous development techniques, but I also needed to develop a new style that would fit the specific needs of this book.
- Gothic Horror setting. So I chose a sickly green and black colour scheme that felt oppressive.
- This is an endless city that goes on forever in every direction. So I had the city continue on past the boarders of the map.
- This city is incredibly dense. So I chose a style of detailing and texturing (I used silhouettes of real world cities) that hinted at this.
This is the primary map.
I think this is probably the best map I have ever made.
Fragged-Aeternum-Map.jpg
This is a zoomed up map on a Great Market.
This is from my 2nd book in this setting, and is a WIP.
Greyburgh_Market.jpg
More WIP maps from this 2nd book, these are all close up sections from the Great Market.
Eldritch_Stretch.jpg
3_Small.jpg
Drachengier-Palace.jpg
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Fragged Empire RPG.
Ok... be prepared, I won't be creative in this comment :
... wow... o_o
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Fragged Empire RPG.
Places I'd hate to navigate IRL: This City. That said it definitely captures a confusing sprawl of an endless city and the maps also look great.
My new Deviant-thing. I finally caved.
Great work. Love the use of bold colours.
"We are the music makers, and we are the dreamers of dreams"
This is... wow! Interesting concept, I somehow have a great love for world-spanning cities![]()
Well done, I'll rep you in a sec! / EDIT: Can't, you are too good and post too regularly...![]()
Visit me on ArtStation.
Love the look of this. How did you go about creating this style? Can you point me in the direction of any tutorials you used?
Fantastic, I love the black and green theme, very atmospheric.
I like the primary map a lot. Gives me some gothic / underground sensations which I think really add character to it. The idea of mixing two differently scaled sizes of street layout is quite interesting and reinforces the idea of a labyrinth.
The way of representing fields dos not work for me though; neither does the use of pink in largE areas of the zoomed-in maps. I think the original spirit gets lost there. It's just my personal opinion, tho