Sketches are a great way to start. I'd do more of mine that way but I have as yet to get off my butt and get a scanner.
Looking forward to seeing how this progresses.
Well...
In these topic, I'd like to show you how I build a small town, from the very begining.
Hope you enjoy it.
I don't know how you proceed, but I'm not able to start with the software without a first preparating sketch. The first map shows the general shape of the town. The following shows the main elements.
Next step will be to place the big things
Comments welcome
Enjoy
Sketches are a great way to start. I'd do more of mine that way but I have as yet to get off my butt and get a scanner.
Looking forward to seeing how this progresses.
My Finished Maps | My Challenge Maps | Still poking around occasionally...
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
I sketch, but i do it with my tablet. I might sketch something on paper if I bring a sketchpad with me and find myself bored.
All my maps have the same major sketch layers, in order: Terrain outline, elevation, major roads, town growth (different colors for different eras), walls if any, outlying areas (farms, suburbs). I go over each layer 2-3 times and refine them.
Sketching on paper seems like a waste when I have a tablet.
It will be fun to see your methods if you post every step.
/Hoel
Hurry this morning... Just time to post the next step...
With the ground layer, some relief and the river... Also the walls of the city and the major cobblestone.
Everyone makes big stone walls. Have you thought about doing a pallisade?
It seems like a small place. A pallisade would be much cheaper and a much mess labor intensive project.
Thanks for comments, Hoel.
So here are the answers :
As this city is seated in the center of the realms, risks of major invasion are quite low.
At the very begining of its history, it was a place gived by the king of the realm to ensure security on the river. The first shape of the city was the castel and the quarters inside the walls.
The lord of the city (Heward Vo Branwynn) holds taxes to every caravans crossing the bridges.
Time passed and the region became more prosperous, so the city grew : people settle outside the walls.
The stone walls (grey lines between the towers) are 6 meters width. I have to place the scale.
Outer relief is used as the basement of the wooden palissade (still to draw).
Considering your comments, It looks that the cobblestone streets were to wide (14 meters, it's very big in such a place) So, they were reduce to 7-10 meters wide streets. The map of this post shows modifications
On the next post, I'll show you the earthed roads and the streets netting the city.
Just wanted to let you know I am following this map closely. It's a joy to see lots of people doing cities these days!
Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.
Gandwarf has fallen into shadow...
These quarter is the most populated of the town...
Almost every house is made of log or plank washed by harsh winters and poverty.
Streets are full of dishes.
A part of the wall have crumbled... It houses the thieve's guild (wich is tolerated, as rats are part of a whole system)
Hope you enjoy...
Sorry to have post late, but all these barracks took time to be placed... I hope that other quarters will be constructed faster
Here are two more quarters : residentials ones.
Those on the north helds the wizards guild (the hex structure)
What do you think about the texture of the streets and the ground ?
Lookin pretty good so far but I think the paving stones in the streets are too big. Might just be me but I'd shrink that down quite a bit.
If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
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