Results 1 to 5 of 5

Thread: Chromea -- Another Diversion

  1. #1
    Guild Journeyer Peter Toth's Avatar
    Join Date
    Jan 2018
    Location
    Port Development, British Columbia, Canada
    Posts
    233

    Map Chromea -- Another Diversion

    Hello Guild,

    I've decided to stray from the main project again, to practice some elements of cartography that I felt deficient in. After about 10 hours of work, I've arrived at this piece of work, which I intend to populate with cities, towns, roads, and other features.

    A huge thank you to those Guild members who have provided valuable advice and feedback; rest assured I've taken everything into consideration every time I've embarked on a new project such as this one.

    This continent is called Chromea. Please let me know what you think, and what could be improved.

    Chromea 2.png
    Chromea 6.png

    Thanks for viewing,

    Peter

  2. #2

    Default

    Quote Originally Posted by Peter Toth View Post
    Hello Guild,

    I've decided to stray from the main project again, to practice some elements of cartography that I felt deficient in. After about 10 hours of work, I've arrived at this piece of work, which I intend to populate with cities, towns, roads, and other features.

    A huge thank you to those Guild members who have provided valuable advice and feedback; rest assured I've taken everything into consideration every time I've embarked on a new project such as this one.

    This continent is called Chromea. Please let me know what you think, and what could be improved.

    Chromea 2.png
    Chromea 6.png

    Thanks for viewing,

    Peter
    How the Jeff did you do that in ten hours!? Incredible work.

  3. #3
    Guild Member
    Join Date
    Dec 2018
    Location
    Dingwall, Scotland
    Posts
    90

    Default

    Fantastic work Peter, may I ask what software/techniques you used? Kudos for doing this in 10 hours btw, well done sir!

  4. #4
    Guild Journeyer Peter Toth's Avatar
    Join Date
    Jan 2018
    Location
    Port Development, British Columbia, Canada
    Posts
    233

    Default

    Thank you chateauferret and Stiophan!

    This project was based on a few mountain-rendering tutorials from this site and others, combined with my own randomizations to create some interesting terrain. (I'll need to publish a tutorial of my process to be any more specific, as this process takes about an hour's time after all the topography is hand-drawn.) Everything was done using Photoshop and Wilbur. Thank you for your interest.

    Peter

  5. #5
    Guild Member
    Join Date
    Dec 2018
    Location
    Dingwall, Scotland
    Posts
    90

    Default

    You are most welcome Peter, credit where credit's due! Would love a tutorial!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •