sorry for the double post but i had to add this screenshot
sorry for the double post but i had to add this screenshot
Nice dynamic angle, I like it.
If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps
I've used Sketch up to some success for RPG areas. Mainly for places that are multi-levelled and somewhat difficult to really visualize in 2D. I don't tend to use it for the actual VTT, because it's hard to really wander through it in a manner consistent with actual game play. I usually just create a few scenes from various perspectives and then the players can see a "fly through" to the next scene. If I get enthusiastic, I'll even export an animation.
Here are a couple of pics of a church to the Raven Queen I got about 2/3rds finished.
RavenChurch1.pngRavenChurch2.pngRavenChurch4.pngRavenChurch3.pngRavenChurch5.png
And a link to a video of a cut-away for a different building - a tower-top in the city of Sharn in the Eberron campaign I was running.
http://docs.google.com/uc?id=0B9A6AS...download&hl=en
And here are some still shots of the Sharn Tower from the video link in the previous post.
OctagonalTower-pool.pngOctagonalTower-pool2.pngOctagonalTower-3.pngOctagonalTower-4.pngOctagonalTower-1.png
And yes, that *is* a pool with a transparent bottom on the roof of the tower, through which one can see the dining room 2 floors below.
Nice stuff!
Thanks Torstan! That means a lot to me, coming from you .. I love your work - just downloaded all your free art for maptools. I am working on a top-down battlemap for a D&D session this weekend, but if I don't finish in time, I may need to use your excellent MineEntrance map - It's not a perfect fit for the scenario, but I may just change the scenario just to use that map
looking really good - and I agree on using 2D "cut-outs" in the 3D world is just...well, a world easier
When 4e D&D came out 2 years ago, they talked about that they would supplement the pen-and-paper rpg with online functions - they showed a really nice demo of a 3D dungeon, with lighting and all. Your torches would light up what you actually could see, you could import your character from the character sheet (also 3D) and use as a miniature and of course the whole Monsters Manual would be available for the GM ... it looked really cool and as a great improvement over fantasy grounds (which is an ok program). But unfortunatly it looks like the limited wizards/Hasbroe resources can't finish the program - there hasn't even been a single statements since about how far along it is...
regs tilt
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importing wow models works well as well, let me show you:
16869_300097500588_607205588_5069361_3797004_n.jpg