I really like the maps as a whole, but I have a hard time NOT being distracted by the white underlay with the grids. Any chance of coming up with one or more textures to flesh this out instead of the plain white?
This is an underground complex, under an elven ruin.
* The first map is actually the organigram of the complex, wich shows the connexions between different areas.
* The second is the entrance... From the blue braseros, electrical lightnings spark and deal damage... It could be desactivated by resolving a jigsaw.
* The third is a hall. The southern part contains 3 squares full with bones from wich necromancers can animate minor undeads. On the nothern part, a pool of toxic water prevents some move... Underwater roam an Ulgurstratae.
Finally, the pentacle can be used as a summon circle
*the 4th map detailled a library and another toxic pool. On the other side of the pool stand some etheral wizards wich can blast at adventurers.
In game terms, the exploration of the complexe helds 8 players (level from 9th to 12th) during several game session...
Dungeon crawl rules
Next time, the rest of the complexe (a death knight rest, some laboratory experiment, a classroom and a guild master chamber...)
And finally, a kinda nightmare "bones' boss"...
As usually, I choosed to left the floor blank to manage the cartridges and for clarity of play...
C&C welcomed...
Enjoy...
C'est peut être un détail pour vous,
Mais pour moi, ça veut dire beaucoup
I really like the maps as a whole, but I have a hard time NOT being distracted by the white underlay with the grids. Any chance of coming up with one or more textures to flesh this out instead of the plain white?
My Finished Maps
Works in Progress(or abandoned tests)
My Tutorials:
Explanation of Layer Masks in GIMP
How to create ISO Mountains in GIMP/PS using the Smudge tool
----------------------------------------------------------
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
I agree with JFJr... nice maps, but a background would definitely help. Even if just for display purposes.
My Finished Maps | My Challenge Maps | Still poking around occasionally...
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
I like it, I can add my own floor this way and save ink as well. Sure, for display you might want to put a floor in there (for future reference) and just put up two versions...floor and no floor.
If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps
So, as you asked...
I redo with some floor and surely add some details like dust or cracks...
See you soon
C'est peut être un détail pour vous,
Mais pour moi, ça veut dire beaucoup
It's a lovely map, but I have to agree that it would be better with a floor because the white is very off putting.
I vote for no floor. Post it as a transparent png and all these nay-sayers will be happy.
Sigurd
Dollhouse Syndrome = The temptation to turn a map into a picture, obscuring the goal of the image with the appeal of cute, or simply available, parts. Maps have clarity through simplification.
--- Sigurd
My Finished Maps
Works in Progress(or abandoned tests)
My Tutorials:
Explanation of Layer Masks in GIMP
How to create ISO Mountains in GIMP/PS using the Smudge tool
----------------------------------------------------------
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
Having a floor tile is useful for me because I don't really have anything suitable to use otherwise.