Page 1 of 2 12 LastLast
Results 1 to 10 of 11

Thread: Onion Domes

  1. #1

    Post Onion Domes

    So, I'm currently mapping a city for a gamemaster, and he tells me that the city has onion domes in it from way back in the past. My thoughts were roughly, "Gah this could be rough. Okay, lets make up some onion domes." So, here they are, in various shades of disrepair.

    Feedback is always welcome.
    Attached Images Attached Images

  2. #2

    Post

    Hi Chaosmark,

    Not sure what sort of effect you're after, but copper onion domes with virdigris..I came up with this. I started with a basic virdigris turquoise, applied an inner glow to the circumference and used an HSB noise filter to give the dome some texture. Then added some cracks and a rip in it (again using filters). Finally applied a fisheye distortion to it to make it more 'dome like'. Then I just popped on the rectangles and circle to represent the ribbing and finial and gave them a drop shadow.

    Feel free to use them if they suit. I popped in a black and white version just in case, but hopefully now you can make your own! The filters I used were all from the Alienskin range. Well worth the money. The main application was paintshop pro. I would not be surprised if the GIMP has comparable filters which are free.

    Ravs
    Attached Images Attached Images

  3. #3

    Default

    Quote Originally Posted by ravells View Post
    The main application was paintshop pro. I would not be surprised if the GIMP has comparable filters which are free.
    None that are as nice The Alien Akin filters are all really sweet. I have used them in the GIMP in the past, using the PSPI Plugin as a wrapper. Unfortunately, they don't work 100% using this method

    -Rob A>

  4. #4

    Post

    Well, I honestly, wasn't wanting totally demolished domes, just weathered due to age. They wouldn't have let them fall apart, but a little weathering gives it a bit of realism. But then, I might end up using the completely whole one, due to the reduction in size once I put them in the map.

  5. #5

    Post

    Lol! Sorry, I got a bit carried away. Here's an unbroken one!

    Ravs
    Attached Images Attached Images

  6. #6
    Community Leader pyrandon's Avatar
    Join Date
    Feb 2007
    Location
    Michigan, USA
    Posts
    1,341

    Default

    Hmm...not sure why, but these all seem very "flat" to me. The colors are nice, but not sensing any dimensionality to them. Perhaps it's just because they are out of context "floating" in white?
    Don
    My gallery is here
    __________________________________________________ _______
    "Keep your mind in hell, but despair not." --Saint Silouan [1866-1938]

  7. #7

    Default

    An indication of the spire (a shadow or narrowing of a tile pattern) would help a great deal. One photo at the following link shows several dome designs; not all have the ice cream cone swirl:
    http://en.wikipedia.org/wiki/Onion_dome

  8. #8

    Post

    They probably look flat because the lighting is directly overhead so the only shadows are at the base? I did a quick 3d model of one to check out how it takes the light at an angle which shows how the spire shadow looks. I might put those shadows in later.



    Interesting exercise.

    Ravs
    Attached Images Attached Images

  9. #9
    Community Leader pyrandon's Avatar
    Join Date
    Feb 2007
    Location
    Michigan, USA
    Posts
    1,341

    Default

    Yes, those shadows help immensely!
    Don
    My gallery is here
    __________________________________________________ _______
    "Keep your mind in hell, but despair not." --Saint Silouan [1866-1938]

  10. #10

    Post

    Actually, I hadn't though about adding shadows. I'll probably end up doing that as part of the end map. Thank you muchly.

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •