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Thread: The Vale - WIP

  1. #11

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    Quote Originally Posted by Steel General View Post
    Looks like a fine start, thought the grid tends to overwhelm the detail of the map.
    He lives! Great to see you again SG.

    Cheers,
    -Arsheesh

  2. #12
    Guild Member Facebook Connected Gumboot's Avatar
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    Quote Originally Posted by Azelor View Post
    How big is your file : 10 426px x 7 802px ? That's not so bad, but with 1.5 GB you must have a lot of layers!.
    Yeah that's the size but there's not that many layers. Although... I just deleted all the contour layers and reduced it to 1.3 GB...

  3. #13
    Guild Apprentice Facebook Connected Maezar's Avatar
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    Sorry if this isn't the right place to ask, but what is Wilbur? I struggle to draw these realistic topo maps by hand and if there's a tool it would be great to know more. :-)

  4. #14
    Guild Apprentice Facebook Connected Maezar's Avatar
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    I searched here in the forum and found this:

    http://www.cartographersguild.com/tu...mp-wilbur.html

  5. #15
    Administrator waldronate's Avatar
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    Wilbur is a little toy that's been undergoing on and off development for almost 20 years now. software is its home. It's the direct ancestor of ProFantasy's Fractal Terrains product ( Fractal Terrains 3 world generation software - get your copy today ). Wilbur can do many things, including importing lots of terrain types, creating random terrain, erosion of terrain, rendering of the terrain (including contour lines), and lots of other things.

    A search for Wilbur here should have yielded many, many threads. The Eriond one is probably the most popular one, though.
    Last edited by ChickPea; 12-12-2015 at 11:37 PM. Reason: Edited to correct outdated Wilbur link

  6. #16
    Guild Apprentice Facebook Connected Maezar's Avatar
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    Thanks. Does Fractal Terrains do the same/different/more/less?

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