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Thread: Dungeon map

  1. #11
    Professional Artist
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    Mar 2008
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    Nice map You say you only used Photoshop to create it?

    Is this map used for tabletop gaming? i.e. with Minatures? or is this just for the DM? I'm only asking because I was wondering if you were planning on putting in a title and legend.

    I really like the background texture you used in the rooms. The font is not my style but it adds a uniqueness to the dungeon for sure.

    Good work!

  2. #12

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    Quote Originally Posted by Doirche View Post
    Nice map You say you only used Photoshop to create it?

    Is this map used for tabletop gaming? i.e. with Minatures? or is this just for the DM? I'm only asking because I was wondering if you were planning on putting in a title and legend.

    I really like the background texture you used in the rooms. The font is not my style but it adds a uniqueness to the dungeon for sure.

    Good work!
    Thanks. Yes, I only used Photoshop to make it. It's really just a DM map. I hadn't thought about putting in a legend and title, because honestly I never planned on posting it anywhere. I might go back and tweak it a bit now though.

    THanks again.

    -IG

  3. #13
    Community Leader Facebook Connected torstan's Avatar
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    It's a pretty map. The only comment I would add is that the shading on the walls is a bit strange. The drop shadows indicate a light source from the top left (which is pretty conventional). However the light on the walls is brightest on the bottom right edges. This gives the impressions of the walls being concave - which feels a little odd as they should be protruding out of the page towards the viewer. If the highlights on the walls were the other way around they would jump out a bit more.

    Otherwise, lovely map - especially for DM only reference!

  4. #14
    Guild Artisan su_liam's Avatar
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    Quote Originally Posted by industrygothica View Post
    Most of this is a sewer system, and B4 is a major collecting point. You can guess why it's the color that it is. It's also home to a couple of well placed otyughs; it was just too classic to pass up.
    That yellow texture you used is a dead ringer for the sewer water texture from the FPS game Marathon. I like it.

  5. #15

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    Quote Originally Posted by su_liam View Post
    That yellow texture you used is a dead ringer for the sewer water texture from the FPS game Marathon. I like it.
    That's funny, because I'm not sure I could reproduce it if I had to. I'm not especially known for keeping detailed notes on how I do things.

    But I'm glad you like it.

    Quote Originally Posted by torstan
    The only comment I would add is that the shading on the walls is a bit strange. The drop shadows indicate a light source from the top left (which is pretty conventional). However the light on the walls is brightest on the bottom right edges. This gives the impressions of the walls being concave - which feels a little odd as they should be protruding out of the page towards the viewer. If the highlights on the walls were the other way around they would jump out a bit more.
    I hadn't noticed that before, but now that you mention it it's sure to irritate me to death until I fix it.

    Thanks!

    Seriously, I do appreciate all the feedback.

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