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Thread: June/July Lite Challenge Entry - Celtic Hill Fort

  1. #11
    Guild Master Chashio's Avatar
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    Sorry about before. I don't know where my brain went. But I like the gate colors, though you might grey it down a bit if you want it to look more weathered.
    Kaitlin Gray - Art, Maps, Etc | Patreon | Instagram

  2. #12
    Community Leader Bogie's Avatar
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    Nice work. I agree, the gate house needs a little less color saturation. The shadows are fine unless you are looking for perfection, in which case you need to somewhat match the shape of the shadow with the tower's roof's peak, also the alignment of the shadows is not the same on all the buildings. A couple are more south direction while most are southeast. I would not have noticed if you didn't ask, but I am not as particular as some people are with those details.

  3. #13
    Guild Adept Seraphine_Harmonium's Avatar
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    Quote Originally Posted by Bogie View Post
    Nice work. I agree, the gate house needs a little less color saturation. The shadows are fine unless you are looking for perfection, in which case you need to somewhat match the shape of the shadow with the tower's roof's peak, also the alignment of the shadows is not the same on all the buildings. A couple are more south direction while most are southeast. I would not have noticed if you didn't ask, but I am not as particular as some people are with those details.
    Yeah, I will work on those. I also realized I left my ISO-grid off when making the shadows. Switching that back on for a while would certainly help make the alignment more uniform.

  4. #14
    Guild Adept Seraphine_Harmonium's Avatar
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    Ok, update! Fixed the shadows, toned down the saturation on the gatehouse, and added a forest in the background.

    ### LATEST WIP ###
    Hill Fort 4.jpg

  5. #15
    Community Leader Jaxilon's Avatar
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    Nice going. You are showing very well how these forts tend to be and good job with the shadows too. I think the base (grass) needs some more sort of texture so it integrates more with the buildings and whatnot. For some reason it looks to me like compared with the rest of the things (trees, walls, buildings) it's too flat which makes it look like everything is just pasted on top of it. If that makes sense you might be able to read my mind

    Keep up the good work.
    “When it’s over and you look in the mirror, did you do the best that you were capable of? If so, the score does not matter. But if you find that you did your best you were capable of, you will find it to your liking.” -John Wooden

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  6. #16

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    This looks great so far!

  7. #17
    Guild Adept Seraphine_Harmonium's Avatar
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    Quote Originally Posted by Jaxilon View Post
    I think the base (grass) needs some more sort of texture so it integrates more with the buildings and whatnot. For some reason it looks to me like compared with the rest of the things (trees, walls, buildings) it's too flat which makes it look like everything is just pasted on top of it. If that makes sense you might be able to read my mind
    I think I know what you mean. I think the grass is too flat too. I tried one or two things that didn't work at all. When I figure something half-way decent out (that doesn't clash with the established style too much) I'll post a picture.

  8. #18
    Guild Master Chashio's Avatar
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    Um, how about a grass brush? I don't know what gimp has, but ps has a couple of simple brushes that can simulate grass pretty well if you play with the spacing, scatter, size, value, etc, etc. Here, hold on a sec, and I'll see if I can upload a basic black/white jpeg you can turn into a brush if you want, if gimp doesn't already have it. ...


    EDIT: The single lines are done with 100% opacity, normal brush; the big splotches are at 60% opacity, normal brush (but for going over what you have, multiply or overlay brush style might be better). Anyhoo, ... You might like it, you might not. Worth a try. =)

    grass brushes.jpg
    Last edited by Chashio; 06-28-2012 at 01:20 AM.
    Kaitlin Gray - Art, Maps, Etc | Patreon | Instagram

  9. #19

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    This coming along nicely. Your shading work looks good. Also, in addition to Chashio's suggestion, Torstan discusses creating grasslands in his Assorted Tips and Tricks thread.

    Cheers,
    -Arsheesh

  10. #20

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    Yes, I was thinking of Torstans helpful tips thing regarding the grass to give it a bit more texture. Another method to add texture to an image (and which I (ab)use a lot) is to find a nice big high resolution texture of rust, paper, stone or something of that sort, and make it the top layer set to 7-10% overlay.

    Anyway, this is coming along very nicely now!

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