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  1. #1
    Guild Artisan LonewandererD's Avatar
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    Thnx words of advice Karro, its this kind of feedback i'm after. I understand what my problems are now, rivers were never my strong point , and I'll try and fix them tommorow.

    I'm not going to fix map 2 as that is getting completely redone but i am going to take what you have said into account.

    Quick question: do marshes/lakes have to be near a river to form. That's been one of my problems as i've been trying to get rivers to flow towards lakes and marshy areas to provide water but if they aren't needed that would be great. I know that underground rivers do exist and that these can from lakes, i have a document talking about that around here somewhere.

    Thnx for the help

    -D-

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    Quote Originally Posted by LonewandererD View Post
    Thnx words of advice Karro, its this kind of feedback i'm after. I understand what my problems are now, rivers were never my strong point , and I'll try and fix them tommorow.

    I'm not going to fix map 2 as that is getting completely redone but i am going to take what you have said into account.

    Quick question: do marshes/lakes have to be near a river to form. That's been one of my problems as i've been trying to get rivers to flow towards lakes and marshy areas to provide water but if they aren't needed that would be great. I know that underground rivers do exist and that these can from lakes, i have a document talking about that around here somewhere.

    Thnx for the help

    -D-
    Lakes are typically fed by rivers (rivers come down from mountains and enter into lakes, sometimes more than one into a single lake, sometimes only one) and typically have a single river exiting them and heading toward the sea.

    Marshes can be the result of several things. Basically, a marsh is a type of wetland subject to frequent flooding. This could be at the confluence of several rivers, or even a single river going over a particularly flatlandish area, or it could be a coastal marsh subject to tidal flooding. A river-fed marsh will probably become particularly sodden after a heavy rainfall dumps an excess amount of water into the river and surrounding area. Basically the marsh forms because of poor drainage (for instance a river runs through a wide flat area with a fairly narrow exit for the water, causing the water to pool up). Think of this kind of freshwater marsh as a large, very shallow lake.

    Swamps are basically the same, except that the dominant foliage is now, rather than reeds and other herbaceous marsh plants, large swamp-loving trees (for instance, cypress) although this distinction seems to be primarily a North American distinction (the terms swamp and marsh being roughly interchangeable outside the U.S., I believe).

    Coastal, saltwater and brackish marshes do typically occur at the exit-points of rivers and estuaries, particularly over an area with a lot of sedimentary build-up at the river's mouth. These marshes become flooded daily due to tidal movements.

    Short answer: yes, typically there are rivers involved (though I don't know that this is always the case).
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    The latest posting looks good (except for the continental shelf )

    For me the shelf is to smooth, except for around the small island in the south where it looks like the shelf bubbled up around the land. I've been having my own issues with continental shelves so I don't have a good fix for you to try.

    Maybe try applying a pattern to the bevel and see if that breaks things up a bit.
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    Excellent post Karro, thanks!
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  5. #5
    Guild Artisan LonewandererD's Avatar
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    Almost of all of Adallia is coloured, yay for progress.

    I've redone the lower area that had the colour problem and i redid the shelf on the third map. I've also removed all river violations i could find, thnx for that Karro. Also, on each map, i went back and put an inner bevel on the lakes so that they cut down into the terrain instead of sitting on top of it.

    One more map to go, then comes the hard part, labelling.

    -D-
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Adallia - Lower Lands.jpg 
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Size:	3.96 MB 
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Name:	Adallia - Mid Lands.jpg 
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ID:	15485   Click image for larger version. 

Name:	Adallia - Upper Lands.jpg 
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ID:	15486  
    People come and people go. I walk amongst them, I see their faces; but none see mine. I pass them in the streets but nary a glance is spared my way, for what interest would they have in a Wanderer? Not of this world... Forever Alone... Forever Wandering... LoneWandererD...

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    I like the continental shelf much better now, I'm still struggling with mine.
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    Hey, no problem, these are looking great now. Awesome.
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  8. #8
    Guild Artisan LonewandererD's Avatar
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    Yay, final area complete. I'll post the complete map tommorow.

    I also went back to the second map and tried to break up the large grassland in the centre, wasn't entirely successful but it'll do.

    -D-
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Adallia - Eastern Imperial Lands.jpg 
Views:	212 
Size:	3.25 MB 
ID:	15490   Click image for larger version. 

Name:	Adallia - Lower Lands.jpg 
Views:	82 
Size:	3.96 MB 
ID:	15491  
    People come and people go. I walk amongst them, I see their faces; but none see mine. I pass them in the streets but nary a glance is spared my way, for what interest would they have in a Wanderer? Not of this world... Forever Alone... Forever Wandering... LoneWandererD...

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  9. #9
    Guild Artisan LonewandererD's Avatar
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    A few hours of tinkering and cleaning and all of my maps are combined together. I've put in the borders and nations, yes I know five of the nations have the same nation colour, that has something to do with the back story.

    I've put in some of the main labels, mostly just ocean/sea and nation names. I'll start to label the countries individually later on.

    Sorry if its hard to read but i had to shrink the image to upload, the limit is still 3600x3600 right?

    A few questions first.

    1) Would you say this place is bigger or smaller than Europe (minus Russia). I have the scale around 1 mile a pixel, would that be big enough to make it the same size as Europe? Would be closer if it were 5 or 10 miles a pixel.

    2) Adallia sits on the equator, and a fault line, and is subject to torrential seasonal rains, cyclones (or would it be typhoons?) and the occasional earthquakes. Would the rains/storms happen in the summer or the winter season.

    3) As it sits on the equator how much difference would there be between winter and summer. It would still be warm and humid I know that much?

    Any help would be appreciated.

    -D-
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Adallia.jpg 
Views:	242 
Size:	4.39 MB 
ID:	15525  
    People come and people go. I walk amongst them, I see their faces; but none see mine. I pass them in the streets but nary a glance is spared my way, for what interest would they have in a Wanderer? Not of this world... Forever Alone... Forever Wandering... LoneWandererD...

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  10. #10
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    This came out quite nicely, great job so far!

    It's not so much dimensions as megapixel total (limit is ~33 Mgpxl) and a file size of ~4.7MB [.jpg] and ~7MB [.png] (those may be off a bit), as long as you're under those you should be good to go.

    I'd say it's bigger than Europe (given your scale), maybe closer to Australia *shrugs*.

    I would think that there would be more arid/dry areas, but I didn't go back through the whole thread so if not, just ignore that.
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