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Thread: Belendora

  1. #41
    Professional Artist Guild Donor Sapiento's Avatar
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    Wip

    The city icons are new and differently placed on the map.
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  3. #43
    Guild Adept Viking's Avatar
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    Sapiento, I like how this is coming along! The cities definitely do pop out more and it's nice to see the four major cities at the bottom named. I don't know if I said it before or not but I really love your colour use and your heraldry!

  4. #44
    Professional Artist Guild Donor Sapiento's Avatar
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    Quote Originally Posted by - Max - View Post
    Way better for me
    Quote Originally Posted by Viking View Post
    Sapiento, I like how this is coming along! The cities definitely do pop out more and it's nice to see the four major cities at the bottom named. I don't know if I said it before or not but I really love your colour use and your heraldry!
    Thank you! Good to see that the changes are positive.
    I also included small hints at the different denominations of the imperial church - red-gold buildings for orthodox, white-blue for reformist. Not an exact science here, but it gives an indication if the settlement is equally inhabited by followers of both branches or tending to one or another of it. I think there are a few symbols which have none of them, there minor, tolerated branches are dominating.

  5. #45
    Administrator Facebook Connected Diamond's Avatar
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    Yes, that looks much better. Fantastic, in fact.

  6. #46
    Professional Artist Guild Donor Sapiento's Avatar
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    Quote Originally Posted by Diamond View Post
    Yes, that looks much better. Fantastic, in fact.
    Thank you!

    I think the map could benefit from some special places icons - any ideas?

  7. #47
    Community Leader Guild Sponsor - Max -'s Avatar
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    It probably depends of the settings ideas you have, or the informations that are the most essential on the map. Btw The colors hint for showing the different churches is a very good trick imo (I might keep some inspiration from it on some next maps ) and you should try to find some room to add it on the key!

  8. #48
    Professional Artist Guild Donor Sapiento's Avatar
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    Quote Originally Posted by - Max - View Post
    It probably depends of the settings ideas you have, or the informations that are the most essential on the map. Btw The colors hint for showing the different churches is a very good trick imo (I might keep some inspiration from it on some next maps ) and you should try to find some room to add it on the key!
    I had thought to add maybe some important monasteries - this would also fit to the already existing information. Or maybe fortresses?

  9. #49
    Professional Artist Facebook Connected Schwarzkreuz's Avatar
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    Interesting to see your workprogress on this.
    Great work, I realy like the overall feel and the painterly way of the Landscape. Only thing bugging me is the big chunk of pixelized texture east of the central mountains.

  10. #50
    Guild Journeyer fifty's Avatar
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    Love it! Please do a tut so I can make mountains as pretty as yours!
    Orbis Terrarum RPG - The British RPG of Swords, Sorcery & Science.

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