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Thread: Thunderspire Labyrinth

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  1. #6

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    NeonKnight, your maps are fantastic. I am hoping you can give me some CC3/Dungeon Designer pointers. I'm ok creating the maps but I was wondering how you did certain things in your Thunderspire Mountain maps.

    1. How did you restrict the grid squares to just your floors?
    2. How did you get the wide walls? For example, in your encounter A1 map it appears the silver/grey area is a large wall.

    I've had my CC3 for awhile but I am still but a noob when it comes to drawing maps. I thought I was doing good by practicing with maps in my D&D modules but they appear to be crude and unappealing. I know practice makes perfect but easy to follow tips would be fantastic.

    *edit* I realise in the first 4 or five maps I had the glow , etc around the perimeter of the maps, but all later maps were done slightly larger to accommodate for overflow.
    Last edited by NeonKnight; 05-19-2011 at 02:16 AM.

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