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Thread: Lakes with multiple outflows?

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    Guild Apprentice Hungry Donner's Avatar
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    You can get the appearance of a splits if the two rivers rejoin further downstream; I can't think of any examples with lakes but this isn't uncommon with rivers: Bananal Island in the Amazon immediately springs to mind.

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    Software Dev/Rep Hai-Etlik's Avatar
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    Quote Originally Posted by Hungry Donner View Post
    You can get the appearance of a splits if the two rivers rejoin further downstream; I can't think of any examples with lakes but this isn't uncommon with rivers: Bananal Island in the Amazon immediately springs to mind.
    Fluvial islands are also unstable in the long term. One channel wins, or the island gets eroded away.

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    Guild Apprentice Hungry Donner's Avatar
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    Quote Originally Posted by Hai-Etlik View Post
    Fluvial islands are also unstable in the long term. One channel wins, or the island gets eroded away.
    That's fair, although you can set up a situation where fluvial islands are also typical so even if one erodes you're likely to get a new one soon enough. This really does work better for rivers than lakes though, I suspect lakes that border such regions tend to have substantial wetlands around them.

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