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Thread: Council of Five - Floating Castle

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  1. #1
    Community Leader Facebook Connected Ascension's Avatar
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    Adding on to what the others have already said...I think the ground seems to have more detail than the castle ground. Those little blobby things seem to attract my eye too much. If that was a pattern, try making it smaller, or just a layer of olive green with some clouds and noise for variation to break up the green. The mountains look good though but the towers look a lil flat, more like daises, although I'm sure the shadows will come later (they always come last for me). The shadow of the floating ground should be darker though as I can't find it, and it should also be smaller (to lend to the height feeling). Take the base layer and copy it then rescale it down and color it black and lower the opacity.
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    Community Leader Facebook Connected Steel General's Avatar
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    Quote Originally Posted by Ascension View Post
    The shadow of the floating ground should be darker though as I can't find it, and it should also be smaller (to lend to the height feeling). Take the base layer and copy it then rescale it down and color it black and lower the opacity.
    That's pretty much what I did - just didn't want to over do it so I have the opacity turned way down (around 25% I think). I'll make some adjustments and see what you folks think.

    Things to do:

    1) Raise 'floating mass' above clouds
    2) Blur/'blue' terrain more
    3) Lower opacity on 'trees'
    4) Improve the shadows on the castle
    5) Clean up 'floating pixels'
    Last edited by Steel General; 11-03-2008 at 09:03 PM.
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