How about "sane people live here" with locked doors as well as plain doors and archways, but no nutty secret doors and especially no trapped doors (yeah, that's what you want stumbling back to you lair after a night downing some looted Dwarven ale, a trap on your door).

Also, maybe a "no doors" option, since pre-modern notions of privacy were much more limited and lazy dungeon dwellers may not want to bother with opening and closing doors, especially when they seem to help invaders (see adventurers' typical "kick open the door and surprise the monsters", "throw in the fireball and slam the door before it bursts", and "spike the door shut so we have a place to rest up before killing more things to take their stuff" tactics).