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Thread: [CC3/DD3] Vampire's Castle

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  1. #1
    Community Leader NeonKnight's Avatar
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    Looks good. What are the Effects applied to the Muddied grass for us Inquiring types
    Daniel the Neon Knight: Campaign Cartographer User

    Never use a big word when a diminutive one will suffice!

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    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

  2. #2

    Post

    Quote Originally Posted by NeonKnight View Post
    Looks good. What are the Effects applied to the Muddied grass for us Inquiring types
    Thanks! Let's see, if memory serves (and I'll verify this when I get home), there is an Edge Fade, an Edge Fade (Inner), and finally a Transparency.
    jaerdaph
    JUST ADD HEROES An ICONS Superpowered Roleplaying Game Blog by Joe "jaerdaph" Bardales

  3. #3

    Post Here's a bare tree for you!

    Hey Jaerdaph, nice map, always like ones with vampires on it!

    Here's a bare tree created in 3D that I use for lots of my maps. Its a 100 ppi transparent PNG at about 400 x 400 pixels. I can resize if you need it larger!

    I actually use it as a base to paint leaves on for various other tree needs I have. I hope it works for your needs...

    GP

    Edit: I uploaded a non-transparent version, so I replaced it with the correct one!
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    Last edited by Gamerprinter; 12-23-2008 at 12:28 PM.
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  4. #4

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    Very cool - thanks Gamerprinter!
    jaerdaph
    JUST ADD HEROES An ICONS Superpowered Roleplaying Game Blog by Joe "jaerdaph" Bardales

  5. #5

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    Thanks, Ilwan!

    Quote Originally Posted by jaerdaph View Post
    Let's see, if memory serves (and I'll verify this when I get home), there is an Edge Fade, an Edge Fade (Inner), and finally a Transparency.
    There's also a Blur. I learned something interesting in the CC3 user's manual about Edge Fade - unlike Edge Fade (Inner), it only works on solid color objects, not bitmaps, so technically it isn't doing anything in my map. If I turn it off, however, it makes the muddy area look different (and not as nice). Weird, but I assume it has something to do with the opacity setting.
    jaerdaph
    JUST ADD HEROES An ICONS Superpowered Roleplaying Game Blog by Joe "jaerdaph" Bardales

  6. #6

    Post

    That looks really nice. I particularly like the indoor floor tiles, they really add to the atmosphere.

    I'm also quite fond of this map from Heroes of Horror and I recently discovered it originally appeared in an old issue of Dungeon magazine.

  7. #7

    Post

    Quote Originally Posted by Larb View Post
    That looks really nice. I particularly like the indoor floor tiles, they really add to the atmosphere.

    I'm also quite fond of this map from Heroes of Horror and I recently discovered it originally appeared in an old issue of Dungeon magazine.
    Thanks Larb!

    Do you know which issue of Dungeon - I'd love to go through my collection and compare the earlier version.
    jaerdaph
    JUST ADD HEROES An ICONS Superpowered Roleplaying Game Blog by Joe "jaerdaph" Bardales

  8. #8

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    Okay, here's the latest version. I've added some pine trees from the CSUAC symbol collection for CC3.

    jaerdaph
    JUST ADD HEROES An ICONS Superpowered Roleplaying Game Blog by Joe "jaerdaph" Bardales

  9. #9
    Community Leader Gandwarf's Avatar
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    Looking very good, Jaerdaph. I noticed you placed some coffins. Are you going to add more interior stuff? I hope so
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

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