Thank you for your quick answer Hai-Etlik! I was actually expecting these comments, but don't really know what to make of it really
So I should only use like, Times New Roman, or similar fonts, without texture and without «Outer Glow»?
I think I understand what you are trying to say. I made a very long story for the region first, and tried to put everything that is in the story into an image. This is the result. The whole campaign setting can be found here (in french).
To make a very quick english summary, this region has been slowly flooded twice. It is a very large magical swamp. The Maelstrom at the center is the desperate solution of an alliance of powerful mages to "suck up" the water of the land by constantly magically draining the water in the center (which is then directed back into the Gulf of Dewborn, named after the archdruid they made a pact with to create that delicate balance).
However you are quite right, I don't really know how rivers should behave, I will try to rearrange them by looking at some other maps found here perhaps... My goal is to make the Maelstrom (in the middle of the map) the centerpiece of which everything "water" (rivers mostly) begins or ends. Also, I need a lot of "chaotic rivers" since there is a confederacy of river pirates (who also helped in the creation of the maelstrom, in their own way).
I think I understand what you're trying to say. However I have so many things to put inside that map. I suppose I could (or should) create more "little maps" instead of a giant one, to represent the first chapter of my campaign? This way, I would be able to put "less constant visual density".
And when you say I should moderate my use of textures and patterns, are you talking about the water and the land? Should I just put them "clear blue" and "clear tan" without any textures?
I might be having a hard time still trying to translate my ideas into an image. Guess I still have a long haul to go.