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Thread: WIP- My Homebrew Setting Map

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  1. #1
    Guild Member heathan666's Avatar
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    well I wish I knew how to blend it all together better, but the "rough looking green areas" are supposed to signify hill country, whil the more flatter dull green areas are actually swamp lands (yes I know I failed in my attempt to capture see level murky doom). But when I redid the rivers earlier it came out great.

  2. #2
    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by heathan666 View Post
    well I wish I knew how to blend it all together better, but the "rough looking green areas" are supposed to signify hill country, whil the more flatter dull green areas are actually swamp lands (yes I know I failed in my attempt to capture see level murky doom). But when I redid the rivers earlier it came out great.

    Since you have several things going on, you might consider adding to the original post a quick sketch of your landmass and use colors to indicate what each part of the land is supposed to be. It does not have to be anything fancy, see the September challenge first post for the "template" map and just make a quick one to show what everything is. That might help us nail down specific areas to help with one piece at a time.
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
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    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  3. #3
    Guild Member heathan666's Avatar
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    well I'm workin' on it a lil bit at a time, I think I'm gettin' the hang of it, I actually went back through made an adjustment to each primary layer (hills, forrest) etc, and from there created an overall top overlay designed to "lighten" the image....it worked out well, basically blending everything together for me. so it all looks to be on par.

    See




    Edit
    Probably what I should do to blend the hills and grass areas is actually do a gradiant layer and stack them ontop of each other, basically a duel overlay???

  4. #4
    Guild Artisan landorl's Avatar
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    That's a pretty big improvement. The rivers look much better. The only complaint/comment that I have is that the river in the NW drains into two different oceans. If you have some sort of natural, or supernatural reason for that, then it is o.k., but it is not normally found in nature.

  5. #5
    Guild Member heathan666's Avatar
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    Lol DM for the win!

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