Results 1 to 10 of 10

Thread: [WIP] First attempt: Almira regional map

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Administrator Facebook Connected Diamond's Avatar
    Join Date
    Jul 2009
    Location
    Stafford, VA, USA
    Posts
    7,472

    Post

    Quote Originally Posted by Ascension View Post
    I don't think that I'd change a thing, this is pretty nice as is.
    I agree. Maybe just add some sort of speckled pattern to simulate sand around that area where you wanted to put a desert.

    I love this kind of style and I think it looks fantastic. I especially like how you've changed the tree sizes a bit; that makes all the difference.

  2. #2
    Guild Novice
    Join Date
    Sep 2009
    Location
    Rome
    Posts
    13

    Post

    @Ascension: yeah! If YOU think that it's done.. then it's done!

    Quote Originally Posted by Diamond View Post
    I love this kind of style and I think it looks fantastic. I especially like how you've changed the tree sizes a bit; that makes all the difference.
    I love it too!
    Thank you for your appreciation! The "tree size trick" came out only at halfway of my work: in fact, the northern forest is not as good as the southern one

    @Gamerprinter: thanks for you examples. next map will have the proper resolution


    Talkin bout the map itself, I haven't done significant changes since last time, just added some "bruises" for the desert (bad effect, I should say.. I'm not happy with that), so I'm not going to attach it again.
    On sunday I'll gather with my friends to play Solar System and I'll show them this brand new map.
    I think that playing the game we're going to come up with new locations and features to add in the next version, so for now I'm in standby: no matter about the desert
    ciao ciao,
    katoblepa

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •