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Thread: World Map vs partial/continent map and coloration!

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  1. #1
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    Well, I wasn't really thinking about going into the whole distortion thing. and what are graticules, rhumb lines? O_o @_@

    @ascension: First *fan girl scream* Okay now that is out of the way. I was thinking of doing that... but I wasn't sure if I really wanted to go that way... but it would seem logical to do it that way to know where stuff goes. although, i won't go as far as one building. lol. I couldn't draw a building layout to save my life. (even in sims my houses are awful. lol) I would love to draw towns/villages/possible city. but unsure if I really want to push that. I'm already having enough trouble with thinking about doing this map. XD I'm great at writing.. creating lands and continents.. eh.. maybe not so much. XD

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    Quote Originally Posted by Anannsul View Post
    Well, I wasn't really thinking about going into the whole distortion thing. and what are graticules, rhumb lines?
    A graticule is the grid of lines indicating the latitude and longitude.

    This thread has some graticule templates for global maps in Normal Mercator and Stereographic Azimuthal projections.

    Rhumb lines are lines along which your compass bearing is fixed (For instance if you kept going northeast) Except for the four cardinal directions, Rhumb lines are actually spirals. They were used for a form of marine navigation called "Dead Reckoning" where you followed a bearing and tried to estimate the time and speed to get a distance along that line. They only appear as straight lines in one particular projection, called Normal Mercator.

    This is an example of a map with Rhumb lines.

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