Nice job. For terrain like that though, I want a 'mech with jump jets
Nice job. For terrain like that though, I want a 'mech with jump jets
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My Finished Maps | My Challenge Maps | Still poking around occasionally...
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The Werewolves sitting at the bottom of the pit, as I described in the first post, are a custom design - I've got both inner sphere and clan versions. Though I've got the clan version in memory...
75 Ton Mech:
375 XL engine
Inner structure: triple strength myomer
Weapons: 6 medium pulse lasers (3 in each side torso), 1 small pulse laser in center torso, and a micro laser in the head. Two claws (5 tons and 5 crits) on arms.
This weapons array is how the mech maintains the proper heat with any movement options. By firing the right set of weapons, depending on whether I walk, run, jump or stand still, my heat can be maintained perfectly.
Jumpjets: 5
Movement (at heat): walk 5, run 8, jump 5
In the end the Werewolf, wants to get close enough after peppering your armor with pulse lasers, then his triple strength claw attacks (15 points of damage) can go into your internal structure.
I created this mech, by starting with the name first and deciding 75 ton, went from there, and its been my favorite mech ever since! I realize the mix of Clan and Inner Sphere technologies makes it weird, but oh well...
GP
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