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Thread: WIP - Yis Shannal

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    I did some work on the water and the mountains, and began adding some variation on the plains. Am seriously considering working on the forests next. jfrazierjr's suggestion sounds worth trying, at least.


    The tan areas are indeed desert/foothills. And yeah, both a legend of some sorts and a proper scale marking (The continent is about the same size as Australia in my mind, at least for now. The map has evolved so many times thoughout the years...) will appear at some point. But meanwhile, I'll just confirm that the golden lines do mark borders between countries.
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    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by tripfeet View Post
    I did some work on the water and the mountains, and began adding some variation on the plains. Am seriously considering working on the forests next. jfrazierjr's suggestion sounds worth trying, at least.


    The tan areas are indeed desert/foothills. And yeah, both a legend of some sorts and a proper scale marking (The continent is about the same size as Australia in my mind, at least for now. The map has evolved so many times thoughout the years...) will appear at some point. But meanwhile, I'll just confirm that the golden lines do mark borders between countries.

    Ok.. the mountains have more texture to them. Like I said with the forests, perhaps several tonal color variations in the mountain colors would help it pop a bit more. Unfortunatly, I have no used PS in 8 years and forgot everything, so I can't give you anything specific on how to do stuff.

    The bumpiness you have on the lighter green is actually not to bad for hills based on the scale of the map. You should thing about playing those up a bite more in close to the mountains (perhaps with a subtle color shift/blur from the mountain colors to the green grassy color in places) and in some places blur/flatten those bumps out to signify flat grasslands...

    The map definitely has lot's of potential. Another cool thing you might want to think about (though don't have to) is using a layer to throw down some colors and blur them. This was something I found from Jeremy Elford's online portfolio and I like the technique quite a bit.


    Still have to get the hard line off your ocean texture though!
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
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    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

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