Lukc - ask any of the oldies here at the Guild - I'm the world's fastest mapper, at least that's my reputation. I did all this today, in between jobs at work, and then after supper for an hour. I've probably got 2.5 hours of work in this so far. Its the software, knowing how to use the software, having the right photo textures, knowing techniques to get the water, rock piles, treasure as I want them and it's a fast paced creation process that I am used to. I run a graphics shop in the daytime, by myself, and have to work at high speed while maintaining quality of work. It's what I do, so that translates to quickly created maps - I couldn't do it slow if I wanted to...
When I do the final version at the end, I'll post 3 versions of the map. The first one will be the gridded version and comprise of the final entry, however, I will also post a non-gridded version, as well as one separated in 2 layers - one as cave walls, and one as everything else, for ease of use for VTTs.
Last edited by Gamerprinter; 12-09-2011 at 03:05 AM.
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Here's the final map with details - done. Though I still need to create grids and labels. Next I'm going to work on a fancy border. I see using Anglo-saxon styled jewelry styled corner pieces, then a celtic knotwork styled border as a frame. I may also include a story below this map, attached to the same piece - something to do tonight!
I added the princess platform near the entrance, placed a half submerged small ballista in the cave pool - a failed assault on the dragon from the past, and dung and 'pee' puddle in the offal chamber to the top right. Also, I decided to replace the color of the background from that light parchment to a dark gray - I think it draws the eye towards the caverns itself, more than the other color ... moving right along!
GP
### Latest WIP ###
Gamer Printshop Publishing, Starfinder RPG modules and supplements, Map Products, Map Symbol Sets and Map Making Tutorial Guide
DrivethruRPG store
Artstation Gallery - Maps and 3D illustrations