Results 1 to 10 of 27

Thread: Harogard

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Post Almost perfect!

    Nice hand-drawn style, is it hand-drawn, the woods make it look like it is. Nice job! Have some REP!

    At the same time, I was giving it my River Police Inspection, and I thought it passed. At the last second -- I'm looking at the river at the top of the map, if I am not mistaken, the river forks downstream, the northern part enters the forest of Finnhard and empties into the sea. The southern fork empties into a lake then a river takes that to the sea.

    And I was going to flag you by, but I guess I'll have to give you a citation!

    Almost perfect, I think that's an issue, rivers never fork downstream and it looks like it is - need to fix that. Make it two different rivers one in the woods and one down south to the lake and the sea.

    Still get REP, nice job.

    Welcome to the Guild.

    GP
    Gamer Printshop Publishing, Starfinder RPG modules and supplements, Map Products, Map Symbol Sets and Map Making Tutorial Guide
    DrivethruRPG store

    Artstation Gallery - Maps and 3D illustrations

  2. #2
    Guild Journeyer wally-d-feed's Avatar
    Join Date
    Jan 2009
    Location
    Gießen - Germany
    Posts
    116

    Post

    I can't quite follow you ... what exactly do you mean (I am not a native speaker)
    don't take me wrong .... this is no defence but i want to see the issue

  3. #3
    Professional Artist Nomadic's Avatar
    Join Date
    Aug 2008
    Location
    The great northwest
    Posts
    355

    Post

    Quote Originally Posted by Gamerprinter View Post
    Nice hand-drawn style, is it hand-drawn, the woods make it look like it is. Nice job! Have some REP!

    At the same time, I was giving it my River Police Inspection, and I thought it passed. At the last second -- I'm looking at the river at the top of the map, if I am not mistaken, the river forks downstream, the northern part enters the forest of Finnhard and empties into the sea. The southern fork empties into a lake then a river takes that to the sea.

    And I was going to flag you by, but I guess I'll have to give you a citation!

    Almost perfect, I think that's an issue, rivers never fork downstream and it looks like it is - need to fix that. Make it two different rivers one in the woods and one down south to the lake and the sea.

    Still get REP, nice job.

    Welcome to the Guild.

    GP
    Well they can but it's very rare and they join back up within a very short bit (so yea they can't flow out like they do there). On an unrelated note is that town called Lintwich? Cause that is an awesome name.

    Quote Originally Posted by the d
    I can't quite follow you ... what exactly do you mean (I am not a native speaker)
    don't take me wrong .... this is no defence but i want to see the issue
    He means that rivers don't split into seperate rivers when flowing down (they only come together making larger single rivers out of multiple smaller rivers). The only exception like I said is when they branch around a high point but they then will join up again quickly (forming a large island in the river).
    Last edited by Nomadic; 01-02-2009 at 05:56 PM.

  4. #4
    Guild Journeyer wally-d-feed's Avatar
    Join Date
    Jan 2009
    Location
    Gießen - Germany
    Posts
    116

    Post

    I see ... the only exception from this would be river deltas ...
    guess i failed the river policy then ...
    I will do better on the next map

    All names on the map are constructed from old-high-german language

    lintwich would be something like lindenwood
    Last edited by wally-d-feed; 01-02-2009 at 06:01 PM.

  5. #5
    Professional Artist Nomadic's Avatar
    Join Date
    Aug 2008
    Location
    The great northwest
    Posts
    355

    Post

    Quote Originally Posted by the d View Post
    I see ... the only exception from this would be river deltas ...
    guess i failed the river policy then ...
    I will do better on the next map
    Well a river delta is more like a sand bank. The river picks up sediment and soil in its flow and drops it downstream. With a delta the point where it enters the ocean becomes a primary drop point for this dirt so it builds up into little islands.

  6. #6
    Guild Artisan Hoel's Avatar
    Join Date
    Nov 2008
    Location
    Skövde, Sweden
    Posts
    658

    Post

    It's just a bigger sand bank. IIRC it's a swampy area and floods and changes course a lot.

    Lovely map. The drawing is perfect... but...
    I don't like the text glow, it takes away from the hand drawn bit.
    I'd stroke it or just erase the land features to make room for the text. Best example I can come up with right now is Tolkien's map in The Hobbit

    The text in the Mirkwood is what i mean.
    /Hoel -Trying to get some text into his maps too
    Last edited by Hoel; 01-02-2009 at 06:13 PM. Reason: Forgot the last paragraph

  7. #7

    Post Deltas are the exception, but...

    Please understand your map is excellent work.

    The river issue is just a common misconception, and we want to make better maps just by avoiding geologic anomalies.

    A river delta is the exception, this is caused when sediment (sand, mud, silt) being carried by the river's current slows down because the sea pushes back and the sediment falls. As the sand bank fills up it changes the rivers course causing many channels to form over years of deposits. The current will primarily stay in one main channel regardless of the branches formed in the past.

    Islands occur on rivers where the river splits on either side, but generally reconnect a soon as possible. This is just a harder point the river could not erode away easier than channels to either side.

    It is extremely rare for a river to fork downstream. One that forks hundreds (I don't know the scale of your map) of miles away and both reach the sea, is not possible geologically speaking. Physics will cause the water to flow the best way, and one would dry up, as the other becomes the course of the river.

    I'm only trying to explain this so that you understand my point of view.

    River issue aside, Great Map!

    GP
    Gamer Printshop Publishing, Starfinder RPG modules and supplements, Map Products, Map Symbol Sets and Map Making Tutorial Guide
    DrivethruRPG store

    Artstation Gallery - Maps and 3D illustrations

  8. #8
    Community Leader Gandwarf's Avatar
    Join Date
    Jun 2008
    Location
    Netherlands
    Posts
    3,012

    Post

    I gave you some reputation, because I think this is a very nice map! Well done.
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

  9. #9
    NymTevlyn
    Guest

    Post

    Quote Originally Posted by Gamerprinter View Post
    Nice hand-drawn style, is it hand-drawn, the woods make it look like it is. Nice job! Have some REP!

    At the same time, I was giving it my River Police Inspection, and I thought it passed. At the last second -- I'm looking at the river at the top of the map, if I am not mistaken, the river forks downstream, the northern part enters the forest of Finnhard and empties into the sea. The southern fork empties into a lake then a river takes that to the sea.

    And I was going to flag you by, but I guess I'll have to give you a citation!

    Almost perfect, I think that's an issue, rivers never fork downstream and it looks like it is - need to fix that. Make it two different rivers one in the woods and one down south to the lake and the sea.

    Still get REP, nice job.

    Welcome to the Guild.

    GP
    I keep seeing people mention rivers don't fork downstream...

    http://en.wikipedia.org/wiki/File:So...R_20020401.jpg

    Yes, they do.

  10. #10
    Community Leader Facebook Connected Ascension's Avatar
    Join Date
    Jun 2008
    Location
    St. Charles, Missouri, United States
    Posts
    8,392

    Post

    Did you gloss over how it rejoins downstream?
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •