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Thread: Desert of Desolation - all maps complete!

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  1. #1
    Publisher Mark Oliva's Avatar
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    Good work, Daniel! Are these all 100% Dundjinni maps or did you use other software too?
    Mark Oliva
    The Vintyri (TM) Project

  2. #2
    Guild Member Facebook Connected A R Frost's Avatar
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    Carlsbad, NM
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    Just looked at your website. Great maps, never stepped foot in FR, but like the way you recreated all the maps. Your generic bridge map reminds me a lot of a area in World of Warcraft. It's called Nagrand and there is a city called Halaa, The only way in by foot or mount is across 4 bridges that look just like that.
    Nice work.
    In the words of Most interesting man in the World. "Stay thirsty my friends."

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  3. #3

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    The Maps you have are Great, thanks for providing them..... One seems to be missing though.
    A map of the town of Bralizzar

  4. #4

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    Quote Originally Posted by Jtolman View Post
    The Maps you have are Great, thanks for providing them..... One seems to be missing though.
    A map of the town of Bralizzar
    Well I don't really use the maps unless there's going to be combat involved. For the town mapped I just scanned to original B&W document so players could see it. However I've been toying with the idea of fleshing out the buildings like the bar and the market place, etc.

  5. #5

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    Quote Originally Posted by A R Frost View Post
    Just looked at your website. Great maps, never stepped foot in FR, but like the way you recreated all the maps. Your generic bridge map reminds me a lot of a area in World of Warcraft. It's called Nagrand and there is a city called Halaa, The only way in by foot or mount is across 4 bridges that look just like that.
    Nice work.
    Yeah those 2 bridges and a few of the "generic" road maps are actually screen shots from back when I was playing WOW. I typically don't use screen shots but they were wonderfully generic.

  6. #6

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    Quote Originally Posted by Mark Oliva View Post
    Good work, Daniel! Are these all 100% Dundjinni maps or did you use other software too?
    Used Dundjinni almost 100%. I did a few touch-ups with PSP 7.0 here and there. I use Gimp2 for viewing and manipulation though during my game.

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