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Thread: Photoshop - Multiple files and layers

  1. #1
    Guild Adept Obbehobbe's Avatar
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    Default Photoshop - Multiple files and layers

    Hi there!

    I need some help with photoshop. I'm currently working on a map, but I have divided my work into several partitions of that map.
    How do I transfer/update the work from the sub-maps to the main map?

    Let me explain further...

    I have one huge file, with an huge world. I want to extract some of the continents or islands separately and work on it in a new file, then update the huge map with the new layers.

    I have an example here:


    Main Map = The huge map
    Part 1, 2 & 3 = Smaller maps

    I can open up both files and drag the layers from the smaller map to the huge map. Then nudge the layers to the right place, delete what I don't want, copy effect, turn of effects, merge layers into one layer - paste effect, rename layer... blabla

    Or is there an easier way? I don't want to end up with several land layers and several forest layers.

    Thanks in advance!

    /T

  2. #2
    Guild Adept Facebook Connected Dain's Avatar
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    Default

    Hi,
    The function you're looking for is called "Smart object", available from PS CS2
    You can basically create a master picture that has secondary pictures connected to it. By double clicking on the proper layer, you open a secondary picture, can modify it etc. and see the modification on your master picture.
    As long as there are no overlaps of the pictures, it's great. Otherwise, since layers are modifying each other through the transparency and all the various effects, this function is helpless.

    Have a look there to become more familiar with this function
    Videos by Google

  3. #3
    Guild Adept Obbehobbe's Avatar
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    Default

    Hi!
    Thanks for the reply. I've been playing around with Smart Objects, but as you said, I have lots of effects and transparencys, so it is useless. I need even smarter objects!

  4. #4
    Guild Expert Ramah's Avatar
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    What I do is, make visible all they layers you want in your next PSD file. Make sure you have a visible layer selected and then press Ctrl + A to select the whole canvas and then press Ctrl + C to copy all visible layers. I then open up my next PSD file and CTRL + V to paste in the copied image and use it as my base layer.

    I'm guessing this isn't what you mean exactly but I find that if I break the map up into several PSD files that I work on then even though they are all at finished size the filesize doesn't get too big to work with. So I have one PSD which is the base of the map which has all the landmass shapes, rivers, base texture of the map, the coastal contours etc. Then I copy this with the above method into the next PSD which is usually elements such as mountains, hills, forests etc. One for labelling, one for effects etc.

    I usually end up with four or five PSD files and though it may be a little messy at times it works for me.
    Royal: I'm very sorry for your loss, your mother was a terribly attractive woman.


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  5. #5
    Community Leader Facebook Connected tilt's Avatar
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    yes smartobjects are the way to work, but they don't work for everything. Maybe you can apply the effects in the masterfile and thus only work with flat files in the smalle files? Or going with ramahs way and flatten the stuff before you move it. (I guess thats what he meant). That way you can go back to the original file - edit it, flatten it and save it as a smart-object jpg - then place that one in the common file. This gives you the flexibility of psd-files but makes sure your master file doesn't get to big
    or buy a bigger computer - thats always good
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