Did I not say that these are just placeholder shadows? In case I forgot, these are just placeholder shadows, they are not the final. Steel, you should know by now that I use the motion blur method. There are reasons for the walls, as I said in a previous post, this is a fortified city/citadel. And with that much rock around they don't have to import it, they just need to hack it out of the cliff and stack it somewhere. The town description will help things when I post that part. Seriously, guys...does anyone read? I will try to lighten up the terrain around the slums, hadn't thought about that, so thanks bro...I might flatten it a bit as well.