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Thread: Messing with the GIMP and Battlemaps

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  1. #1
    Community Leader Facebook Connected Steel General's Avatar
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    It looks like the perspective of the texture you used for the water isn't top down which makes it look 'off' to me.

    Other than that, it's a nice little map. Masks can be your very bestest of friends in certain situations.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

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  2. #2
    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by Steel General View Post
    Masks can be your very bestest of friends in certain situations.
    Masks are my best friend in all circumstances....
    My Finished Maps
    Works in Progress(or abandoned tests)
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    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
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    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  3. #3
    Software Dev/Rep Hai-Etlik's Avatar
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    This got me thinking. Rather than a simple texture, it seems to me that water, might be better handled as more of an effect.

    Take the heightmap, and threshold it at the level where you want the water. Then take the heightmap again and adjust the levels so only the portion of the scale below "waterlevel" is retained. Use the first as a mask for a surface layer, and the latter for layers representing depth.

    I managed a fairly good "swamp water" effect this way.
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