Results 1 to 10 of 20

Thread: Sunken Kingdom - city1 [Odyssey of the Dragonlord]

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guild Member Guild Sponsor
    Join Date
    Jul 2016
    Posts
    54

    Default

    The city is very satisfying in the closeness of the buildings. The different allies and (what I imagine as organic) roads gives places to spin a story. I really enjoy the boarder elements. The boarder transitions between tenticles, border pattern and the city which encroaches here and there. Thanks for this superb map.
    Last edited by bbennett; 01-15-2020 at 12:04 AM.

  2. #2
    Guild Expert Wingshaw's Avatar
    Join Date
    Aug 2012
    Location
    Usually Denmark
    Posts
    1,531

    Default

    Great work as always, J. Sadly can't rep you yet

    Quote Originally Posted by bbennett View Post
    The boarder transitions between testicle, border pattern and the city which encroaches here and there
    Um, I think you meant tentacle

    Wingshaw


    Formerly TheHoarseWhisperer

  3. #3
    Guild Member Guild Sponsor
    Join Date
    Jul 2016
    Posts
    54

    Default

    Oh man, that is a mega auto correction embarrassment. This is what happens when I see that red squiggly line below and click the first word that is on the correction without glasses. Thanks for catching that.

  4. #4

    Default

    Quote Originally Posted by KMAlexander View Post
    The broken domes add a lot of depth. Really liking this one.
    Thanks KM
    Top down can require some creative thinking to make it interesting.
    Quote Originally Posted by Domino44 View Post
    City maps are difficult already without adding the underwater aspect to it! I love this piece truly a wonderful map to behold now if I was able to give you rep!
    Thanks Domino
    Very true.
    Quote Originally Posted by Azélor View Post
    A spectentacular map!
    hehe Thanks Azelor
    Quote Originally Posted by bbennett View Post
    The city is very satisfying in the closeness of the buildings. The different allies and (what I imagine as organic) roads gives places to spin a story. I really enjoy the boarder elements. The boarder transitions between tenticles, border pattern and the city which encroaches here and there. Thanks for this superb map.
    Thanks so much BB
    Quote Originally Posted by MistyBeee View Post
    ...
    Breathtaking, G.
    Please let me hide myself in the bottom of this abyss and never go out again. 'want to live on this map forever.
    Quote Originally Posted by Wingshaw View Post
    Great work as always, J. Sadly can't rep you yet

    Wingshaw
    Thanks George. No worries.
    Quote Originally Posted by Tiana View Post
    The buildings mapped to the rounds impress me the most.
    Thanks Tiana
    I just love the way it looks in a city layout.
    Quote Originally Posted by XCali View Post
    Amazing! I really like the change in tone and the variety that stirs the imagination!
    (Sadly, I have to spread some rep first before I can rep you again.)
    Thanks xCali. No worries.
    Quote Originally Posted by Kellerica View Post
    Ooh, I love the gloomy atmosphere of this one! I would maybe have liked to see the fact that it's underwater to have featured more strongly... Not sure how that would have worked, per se, maybe some bubbles or a watery texture overlay or something? As beautiful as it is, I don't know if I'd have figured it was underwater if your intro text hadn't said so. But then again, I do assume clear readability was still a major goal, so maybe a murky texture would have been a bad idea. Lovely colors and layout in any case!
    Thanks Kell.
    I did suggest options to the client, but they declined any of the sort of light-through-water texture effects.
    Most of them just looked too busy and didn't read well.
    Quote Originally Posted by bbennett View Post
    Oh man, that is a mega auto correction embarrassment. This is what happens when I see that red squiggly line below and click the first word that is on the correction without glasses. Thanks for catching that.
    ;P

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •