Results 1 to 10 of 21

Thread: 5+ Arena Style Battle Maps Needed

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guild Adept Facebook Connected
    Join Date
    Jun 2011
    Location
    Plouguerne; Brittany
    Posts
    287

    Default

    That sounds like a cool project!


    Here, I throw you a quick map together over the evening. It's a quick first draft and is pretty rough. I still have to add the shadows, for starter. And the magic circles need work (I am also not crazy about the background). If you don't mind, I'd like to also post it over in the battlemap section of the forums to have more people commenting on it and giving me advices...


    Click image for larger version. 

Name:	Sky island-battlemap.gif 
Views:	752 
Size:	235.6 KB 
ID:	42838

    Basically, the starting areas are in green on both ships.
    There are also teleporters on each ship, keyed to the one of the same colour at both ends of the island...
    Finally, at the center of the structure on the island is a red square. I imagined that the player starting his turn on this square would get the opportunity to throw magic projectiles, or gain a bonus to his magic attacks if he already is a spellcaster. Alternatively, it could just score points every turn for the team holding it and the team with the most points at the end wins the game...


    Anyway, I'd be happy if you let me know what you think of it...

  2. #2
    Guild Novice Facebook Connected
    Join Date
    Feb 2011
    Location
    A, A
    Posts
    20

    Default

    Quote Originally Posted by Simon33600 View Post
    That sounds like a cool project!


    Here, I throw you a quick map together over the evening. It's a quick first draft and is pretty rough. I still have to add the shadows, for starter. And the magic circles need work (I am also not crazy about the background). If you don't mind, I'd like to also post it over in the battlemap section of the forums to have more people commenting on it and giving me advices...


    Click image for larger version. 

Name:	Sky island-battlemap.gif 
Views:	752 
Size:	235.6 KB 
ID:	42838

    Basically, the starting areas are in green on both ships.
    There are also teleporters on each ship, keyed to the one of the same colour at both ends of the island...
    Finally, at the center of the structure on the island is a red square. I imagined that the player starting his turn on this square would get the opportunity to throw magic projectiles, or gain a bonus to his magic attacks if he already is a spellcaster. Alternatively, it could just score points every turn for the team holding it and the team with the most points at the end wins the game...


    Anyway, I'd be happy if you let me know what you think of it...
    This is really cool idea, the ships pull up to the dock and fight over the land mass, I love it.

    It's starting to make me think of the notions of the PVP maps of Warhammer online, they had some neat mechanics that could easily be borrowed for a map like this.

    Please deff continue in this vein.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •