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Thread: November Entry: Dont Panic !

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  1. #1
    Administrator Redrobes's Avatar
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    Yes good call ! That diversion was getting a bit out of control. Back to the map !

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    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by Redrobes View Post
    Yes good call ! That diversion was getting a bit out of control. Back to the map !

    Sorry for the thread derail. I was trying to figure out how to split the post up at the same time Rob completed it.

    Anyway, I look forward to seeing how this works out. Did you say you were going to us Blender for this? Or is your knowledge level just not up to snuff there yet?
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    Administrator Redrobes's Avatar
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    Quote Originally Posted by jfrazierjr View Post
    Did you say you were going to us Blender for this? Or is your knowledge level just not up to snuff there yet?
    Actually I dont know at this stage. My thread is titled Dont Panic after Hitchhikers obviously but I have to say I am starting to panic !

    I did some tests on blender and I can write out an obj file in perl but it doesnt handle text very well. ViewingDale handles text easily but its 2D. I also looked at POGL which is a perl based OpenGL interface and thats easy to use but... actually ill spare you details... but it looks like its not going to do more than screen sized unless I can figure some more stuff out on it - but that would be a good way of doing it. Then I thought that maybe perl writing image magick instructions would be good like the thumbs script is doing. That could draw all of these stars... I dunno still. Right now I am leaning to Perl generating a big ViewingDale file but with some extra stuff done in blender which I will composite into the scene. What would be ideal is if I can render stuff in blender and also have the transform for its camera to 2D so that I can do stuff in 2D at the same time and the coords would line up. Thats not easy tho.

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    Administrator Redrobes's Avatar
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    Dont worry - not gone completely doolally. Were testing whether the thumbnail generator does animated thumbs...

    Edit -- Actually I know it wont currently. But I might be able to check if its a gif and maybe even if it has more than one frame to it. I'll see if I can botch it into the thumb script code.
    Last edited by Redrobes; 11-06-2008 at 07:26 PM.

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    Administrator Redrobes's Avatar
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    Thumbs are now GIF aware ! Basically, all images get converted to PNG type thumbs except GIFs which stay the same even if they don't animate.

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    Administrator Redrobes's Avatar
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    Guys, I have a WIP which id like any C&C's on please. Its not necessarily finished yet - I can tweak a lot of it. Its totally scripted so I haven't so much as brushed a single line so I can make wide ranging changes to this I think.

    This is going to be the center illustration on a info panel on a ship deck so ill add some more border to it and more information about the places but just from the point of view of the galactic sector information how does this sit ?

    Its a big map so I have the overall view and a close up. Ill post the full thing at the end. I knew it would be big and complex which is why I went for a scripted solution. I used Perl Magick and added a 3D layer to the API so that I can call all the primitives in 3D - which took a while to set up and get going but its great now if a little hard to understand the set up of it.

    Anyway - looking for any comments. More stars ?, Less ? Brighter ? Bad font choice ? etc

    ### Latest WIP ###

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