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Thread: How Do I Make Close Up Maps From An Area Map

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  1. #1

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    One way to go about it is to go the other way around - make the detailed maps first, then the overview map (your last suggestion). Unfortunately, I know of no easy way to expand a map and keep that level of detail, unless it's a vector map, in which case it's trivial (vectors being resolution-independent).

  2. #2
    Guild Apprentice Facebook Connected razcor's Avatar
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    If I understand the problem, what I would do, using photshop is:

    - select the shape of, for example, the island you wish to enlarge;

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    - select it and copy it to a new layer;

    - use free transform (CTRL - T), say to 500% on both axis, this enlarge your isle;

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    - select the shape, fill in white, select inverse fill in black

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    - create a new layer, filter -> clouds -> render clouds (make sure foreground color is black and background is white hitting D);

    - create new fill layer - threshold, adjust until you have something like this (on the cloud filtered layer adjust the opacity too see the shape of the island);

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    - on the cloud filtered layer paint in black or white whith a soft, low opacity;

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    - on the cloud filtered layer copy merged and then paste on another layer (or another file)


    hope that answers your question...

  3. #3
    Software Dev/Rep Hai-Etlik's Avatar
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    Quote Originally Posted by Langy View Post
    One way to go about it is to go the other way around - make the detailed maps first, then the overview map (your last suggestion). Unfortunately, I know of no easy way to expand a map and keep that level of detail, unless it's a vector map, in which case it's trivial (vectors being resolution-independent).
    Vector graphics can't make detail appear by magic. A zoomed in vector map isn't going to display any detail that wasn't in the original. It's just that it won't have any aliasing from resampling as you would when scaling a raster image. Inkscape does have a handy tool called "fractalize" that can add some fractal noise to a path though.

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