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Thread: Shaded Relief Mapping

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  1. #1

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    I managed to get this with PSP and the alienskin / eyecandy plugins with a bit of fiddling around. It's not quite there but close.

    Best quickly jot down how I did it before I forget.

    Fill in the background colour into a square.
    draw a selection or selections using the freehand tool which roughly correspond to the outline of your mountains.
    Use the 'burnt edges' filter to get the wiggly but jagged edges.
    Use the rough leather filter (that comes with PSP) to get some texture
    Use the Cracks filter to get the troughs and valleys. This leaves plateaux near the middle so I used it again on those. Still ended up with more plateaux.
    Used the magic wand to select the plateaux and painted them white.
    Used the magic wand to select the outline and painted it a dark green.
    If you want speckled vegetation you can use the magic wand again and when you get a decent spread of selection for that colour just paint over it with a green.

    I still think that Paul's method has more control although you'd have to do a bit of work to get the colours to match from different drawings that you're compositing.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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