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Thread: My First post...Pro Map for Orange Cone Games

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  1. #1

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    Thanks a million for sharing some of your creative process, Jared!

    -Rob A>

  2. #2
    Community Leader pyrandon's Avatar
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    Thanks for the tips, Jared. The more I look at this map (well, all of your maps, actually) the more I like them!
    Don
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    Professional Artist Facebook Connected TheRedEpic's Avatar
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    Default Detailed Area maps by TheRedEpic

    Hey guys,

    I got permission from one of my employers to put up some maps that i have done for Trident Games, the creators of an upcoming text/graphical interface online game named Citadel: Lands of the Empty Sky.

    You should all look them up, it looks like it going to be a blast! They are in the programming and art direction phase, and i am doing all oft he maps for the GUI. Take a look, as these maps were done a bit differently than the continental map i have above.

    All of these maps are specific locations you can visit in the game for various quest and such.









    Please comment

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    Professional Artist Facebook Connected TheRedEpic's Avatar
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    Default And more...

    Here are some more...





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    Professional Artist Facebook Connected TheRedEpic's Avatar
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    Default and yet more...

    and a couple more...




  6. #6

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    Nice art work.

    Though (since I don't know the game mechanisms) seeing a square grid overlayed on a isometric/aerial perspective just looks wrong to me Is there a reason the grids are square rather than iso?

    -Rob A>

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    Guild Apprentice AidyBaby's Avatar
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    Default

    Lovely art work Epic.

  8. #8
    Community Leader pyrandon's Avatar
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    Those are amazing, Jared. I'll have to look up that "Citadel" game--looks great & sounds intriguing. I still can't believe you use no filters on these; that's true talent!
    Don
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    Community Leader RPMiller's Avatar
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    I agree. The richness of the color palette is just so good that it really makes you stay and admire the artwork. That looks like it will be a neat game, but I will have to abstain from giving it a go, as I find MMORPGs and the like are addicting and I just don't have the time required to really immerse myself.
    Bill Stickers is innocent! It isn't Bill's fault that he was hanging out in the wrong place.

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  10. #10
    Professional Artist Facebook Connected TheRedEpic's Avatar
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    Hey Guys,

    Thanks amillion for the comments

    To answer your question, the grid is overlayed over the isometric view so it shows where the player may walk the Standard WASD config allows the player to move only intot he boxes that are connected to each other.

    I do think that on some i could have toned down the boxes even more, and i may still in the futre. The orange shaded boxes are "wilderness" boxes, where the play may exit and enter the map.

    Personally, I find that mmorg's get very repetive and are not as sophisticated as a game like this one (they always seem to rely on too much game mechanics rather than story telling, as well as the combat being booooooring). And then again, this game may be too slow for the average user (which text based games are for a specific niche crowd anyway).

    Here is a link to Trident games website for any that may be interested:
    http://www.tridentgames.com/

    Hope to have some more maps to post soon

    ~Jared

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