View Poll Results: Make an over-the-top battlemap especially for 4e

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  • Yes, definitely - 4e Rawks

    15 60.00%
  • No, sorry - I like realism...

    10 40.00%
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Thread: Over the top 4e Battle Scene

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  1. #1
    Community Leader Facebook Connected tilt's Avatar
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    I can do my best at least - but neonknight has explained the basics. I've been playing since it came out 2 years ago, and where in my younger years that would have ment 2-7 times a week for 2 years, now it more like 1-2 times a month for 2 years.
    The quick start rules are here: http://www.wizards.com/dnd/TryDnD.aspx
    Basicly you don't need huge spaces to fight in, but the more challenging the map is, the more fun it is. Example - last game, one of my monsters used his sliding power (slide enemy 3 when hit) to push a character down a pit - which happened to contain a gelatinous cube - great fun for all... or was that terror...?
    But even though places to slide people are fun, having tight quarters with corridors crossing running from room to room is also fun.
    And - just at note to GP - for a fighter to "mark" an enemy he has to attack him so sword vs. bow doesn't work here
    regs tilt
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  2. #2
    Community Leader NeonKnight's Avatar
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    Quote Originally Posted by tilt View Post
    And - just at note to GP - for a fighter to "mark" an enemy he has to attack him so sword vs. bow doesn't work here
    Ahhh...But a Paladin can Mark at range, and my Psion can mark in a Burst, so, not all powers can mark at melee.
    Daniel the Neon Knight: Campaign Cartographer User

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