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Thread: WIP - an as-yet unnamed region

  1. #11
    Administrator Facebook Connected Diamond's Avatar
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    Wow, Sadist, could you have made that any harder to read?

    But I do agree with you; I think the rivers look fine.

  2. #12
    Guild Novice Scotia's Avatar
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    @torstan: Thanks for the suggestion. I got back from the cottage very late last night (note to self: a set of carefully prepared and detailed plans to build a large deck on uneven ground does not in any way make the darned thing any easier to build!) and had to wait until this morning before I could start tinkering. I've come up with something that might do the trick rather nicely...it's a lay mask for the "hard bump" layer to mask the rivers (and ~15 pixels to either side of them) to blend the hard bump with the soft bump...almost like making a separate "medium bump river" layer. I generated the mask doing roughly what you suggested and then tinkered a bit by hand from there. The change is subtle but does reduce the emphasis of the harsher river bumps but still has them stand out more than they would if I used only the soft bump.

    Here's the result, which I'm pretty happy with.
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  3. #13
    Community Leader Facebook Connected torstan's Avatar
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    Very nice - it looks good. Looking forward to seeing the next stage.

    I sympathise on the decking - it takes a lot of time and care to get those flat even on pretty even ground. Hope it went well in the end.

  4. #14

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    Quote Originally Posted by Diamond View Post
    Wow, Sadist, could you have made that any harder to read?

    But I do agree with you; I think the rivers look fine.
    oops
    sorry...
    I was using my girlfriend's computer, and the default language is Chinese...very frustrating because the language keeps doing funny things...
    I can't even read what I posted


  5. #15
    Guild Novice Scotia's Avatar
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    Desert/arid zones and forested areas now added, plus I made a few additional tweaks to various other layers to smooth things out. This should now be more or less my finished terrain base map for placing settlements, "roads", etc.
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