Quote Originally Posted by Yandor View Post
Midgar I was wondering though since a chapter is only available for download, what else is actually in that book? do you know?
I flipped through it once in the local game shop, but I didn't have any money at the time, so I didn't buy it. From what I recall, it was a top-down design manual for world-building. You start with geology, determine climate and topology from that, then build the ecologies, which leads into what kinds of cultures will grow up in those environments. It also talks about what sorts of things you should expect to change when you introduce magic into the system.

The other book, Magical Medieval Western Europe, goes into economic and political systems, and how they might be different in a world with overt magic. I really need to get around to buying both those books--they're very well done.

In any case, the sample chapters are well worth reading. I can't think of another company that's put so much good and useful info into their freebie sample chapters.