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Thread: WIP - Xamel region of Demetia (continent)

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  1. #1
    Guild Artisan Juggernaut1981's Avatar
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    Try adding a layer mask with a fade-out around the edge of the mountain part. Adjust it properly and you should have the mountains "bleeding" into the plains and the edge vanishing.
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    Guild Member Facebook Connected wisemoon's Avatar
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    Wip

    @Juggernaut: thanks for the advice. Unfortunately, I didn't see your post until now, and I've already redone it!

    I tried another pass, I think what I did wrong before had to do with the selection part of the steps...I didn't feather the selection when I should have, maybe, or I didn't turn the selection off when I should have. At any rate, when I re-did it this time, I didn't get that ridged effect. I also triple-layered the colors on the forest, and added both a texture bumpmap and a bevelling bumpmap, to make the forest pop out a bit more.

    Here is my final effort as far as mountains and forest go:
    Click image for larger version. 

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    This and all other posts, including image or document files created by me that are linked in a post, are copyright Megan L. Wiseman, in the current year. Permission to use granted under the Creative Commons Attribution-NonCommercial License unless otherwise stated in the post.
    Please visit my blog - cartography, popular culture, and my art/design journal. Here are my finished maps!

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    Guild Member Facebook Connected wisemoon's Avatar
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    Wip Xamel - Started placing towns

    Continuing with RobA's tutorial...started putting towns, seaports, and fortified outposts on the map. Next will be placing Keep/manors, and placing major roads.

    Click image for larger version. 

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    This and all other posts, including image or document files created by me that are linked in a post, are copyright Megan L. Wiseman, in the current year. Permission to use granted under the Creative Commons Attribution-NonCommercial License unless otherwise stated in the post.
    Please visit my blog - cartography, popular culture, and my art/design journal. Here are my finished maps!

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    Guild Member Facebook Connected wisemoon's Avatar
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    Default Xamel - Towns and Roads finished (for now)

    Work on this has been slowing, due to other responsibilities, but finished placing towns and roads. In the future I may use a slightly different method for roads, and/or use different types of lines to indicate different types/sizes of roads. But for now I'm sticking with this just so I can get this finished.

    Click image for larger version. 

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    This and all other posts, including image or document files created by me that are linked in a post, are copyright Megan L. Wiseman, in the current year. Permission to use granted under the Creative Commons Attribution-NonCommercial License unless otherwise stated in the post.
    Please visit my blog - cartography, popular culture, and my art/design journal. Here are my finished maps!

  5. #5
    Guild Member Facebook Connected wisemoon's Avatar
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    Wip Back to Work!

    Well, this map got set aside in favor of a lot of other things (namely, me deciding to go back to school part-time). But I got laid off in March and so I have a lot more time on my hands, until I find another job. So I decided to try and get this thing to a more finished state.

    I started adding labels, but then realized that I actually hadn't done any sort of worldbuilding in this area at all. My original sketch (from the Stone Ages, lol) had a few dots marking possible cities, but absolutely no names! I spent about two hours digging up some references and ideas so I could come up with names for everything.

    This is where it currently stands:
    Click image for larger version. 

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    I have the title banner up, a space for the legend, and some of the geographical features and towns named. The method I'm using for the map comes from RobA's regional map tutorial (Using Gimp to Create Artistic Regional RPG Maps). For some reason, even though I used the same steps for all the labels there so far, some came out clearer than others. So I will probably have to go back and re-do some of them.

    Once I get everything labeled and the legend done, I'll be putting a compass rose and scale bar on it, then possibly a border.

    Sadly, I'm not really sure if this map is the right size or not. Moving forward, I plan to do a continental map of Demetia, as well as a world map (I already have a sketch of the continents to the west of Demetia). Once I've done that I think I will be able to get a better idea of the overall size of the continents, which will then give me the scale for the regional, area and local maps.

    Any comments, ideas, etc. are welcome!

    wisemoon
    This and all other posts, including image or document files created by me that are linked in a post, are copyright Megan L. Wiseman, in the current year. Permission to use granted under the Creative Commons Attribution-NonCommercial License unless otherwise stated in the post.
    Please visit my blog - cartography, popular culture, and my art/design journal. Here are my finished maps!

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