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Thread: Battles for a Continent map

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  1. #1
    Guild Adept Facebook Connected timallen's Avatar
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    Well, they didnt like the hills, so I reverted to the original style and added in some colour to the hill top hexes. Then I rounded up all the information boxes that needed to be placed around the map itself, and added those on.

    This map came to gether very nicely. It took some time to develop, but I was never unhappy with the direction we were going.

    Here is the end result. It is too be part of a game that they hope to release in July or August.
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    Last edited by timallen; 06-30-2010 at 03:41 PM.

  2. #2
    Guild Journeyer Ares96's Avatar
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    Quote Originally Posted by timallen View Post
    Well, they didnt like the hills, so I reverted to the original style and added in some colour to the hill top hexes. Then I rounded up all the information boxes that needed to be placed around the map itself, and added those on.

    This map came to gether very nicely. It took some time to develop, but I was never unhappy with the direction we were going.

    Here is the end result. It is too be part of a game that they hope to release in July or August.
    Ooh, very nice. Just one pet peeve: why is the map itself in French, and all the information boxes around it in English?

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