I'm actually thinking of revising my forest tutorial to incorporate some lessons learned from that map, hohum. Thanks for noticing

Sorry absinthe, I somehow missed your comment on roads. You could try filling them with a brown at low opacity, then changing the layer mode on them to grain merge; that will give them more of a dirt-in-the-ground look. Not sure exactly what look you're going for, but grain merge is almost always a good idea for roads; it stops them from feeling like they're floating above the ground.