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    Default Dwarven City (WIP)

    I haven't posted anything for a while so I thought I would post some pictures of a Dwarven city I'm doing for one of the guildies.

    "The city is built onto an island inside a long dormant volcano in the north where years of rain and snow have collected inside to make the island.
    The dwarves have divided the island into city and grazing grounds, though the grazing is pretty scarce.
    The safest way in is through the Outside keep, really no more than just a protected gateway to the 1st stop to the city: Traders Town.

    Traders Town is the only place outsiders are allowed. With three large air and light vents in the ceiling the still claustrophobic area is home to many shops and merchants. It is also the origin point of the dwarven highway (see other maps in progress).

    Once past Trader Town and across the mighty stone bridge you enter the upper city. Looming above it is the High Keep. And above that an opening to the blue skies above. Below are two more tiers of the city a smaller religious area that bridges to the main temple itself.

    Below everything is the Dark Keep a place of secrets even to most of the inhabitants of the city.

    And on the farthest slopes of the grazing side is the entrance to the underdark."

    I'm creating the overhead and side views at the same time due to the complexity of the overlapping structure. It still needs a lot of work and a lot of detail added. Eventually the tiers will shown in cross sections showing the tunnels that lead to other parts of the city and into the inner keep.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by DevinNight; 07-11-2010 at 01:05 PM.

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