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Thread: Wargame map (Battletech, 6 mm games)

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  1. #4
    Guild Novice
    Join Date
    Jun 2009
    Location
    Near Montreal, QC
    Posts
    5

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    Nice!

    One comment though: in your shaded relief map (the one in the middle above), your water looks like hill because the shadow comes from the same angle (it seems) as the ground. If for the relief above ground, the south-east facing face is shadowed, so is should be for the ground below. And generally, for the mind, it's easier to see elevation from a shaded relief if the light comes from the North-West (as you did). Otherwise, it looks like depressions (at least for about 90% of the population) (or your bathymetry looks like above ground).

    In the example below, it's the same image, but rotated 180°. They look totally different place
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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