I agree about the forests - though I suspect I know the thought behind them.. right now they look more like a texture, they'd be great for an satellite styled map, as Ascension points out - but my first thought was "omg i'd dread drawing that whole forest out by hand.. let' me see if I can come up with some texture fill that'll work instead".. (am i right?)

Another thought about the mountains, when I was doing my protector map I had a similar thing going on though at a much tinier scale - the black line separating the snow from the brown portion of the slopes doesn't feel right - the furthest right mountain and the furthest south peak on the right side of the valley illustrate what I mean, those ones to me look *much* nicer.